I don't want them wasting precious limited resources on that.
You know that WotC does not actually have to waste their own precious resources to get it done, right?
Right?
I don't want them wasting precious limited resources on that.
I think that they deeply regret the century jump, and would have undone it if they could. Having a world as close to 2e as possible is apparently the next best thing, even if it means no new shops have opened in a century![]()
People like stories and interesting stories and relateable characters help buy in a lot and also deepen the setting and shows the setting through the eyes of it's inhabitants, thus making it more colorful and again, living and "real". Salvatore did a lot to make drow interesting, Cunninghan wrote a lot about elves, Evans about dragonborn and all of it made the setting more interesting.
I'm not sure about what they're doing with novels and comics, but they do have some meta-plot going on with the Adventure Paths, albeit at a slower pace than TSR used to have. It's mostly countered by all the APs taking place in different parts of the world. The Varisian ones (Runelords, Crimson Throne, Jade Regent, Shattered Star) do build on one another to some extent, but mostly along the edges. For example, in Runelords a particular NPC loses her family due to circumstances, which leaves her available to go traveling in Jade Regent. But that NPC is a minor character at best in Runelords - she doesn't do much after part 1 or 2. Shattered Star, I am told, also references some things from the previous APs.Paizo does something for good, because they don't really have a big metaplot, but still manage to have a steady stream of novels, comics and such.
All of that is still there. Since the launch of 5e, Realms heroes have faced Tiamat, the Elemental Evil, an invasion of demons in the Underdark, and giants in the Sword Coast. All of those adventures had their issues, in my opinion, but I fail to see how they could be improved with more Elminster, more Drizzt or more Azoun XLVIII, and I don't think they could be improved by making them less timeline-agnostic either.
Oh, I don't mind stories and interesting characters. Novels are fine. But they don't all need to be about changing the world.
For example, take Raiders of the Lost Ark. It's an amazing film. The stakes are high - if the Nazis get the Ark of the Covenant things will get real bad (well, except that the Ark doesn't seem to like being used by anti-semites, but they don't know that until the finale).
But Indy doesn't stop the Third Reich or win WWII. He fights against these particular Nazis. He might have saved the world, but he didn't change it.
In the same way, RPG tie-in novels don't have to change the setting, at least not on a large scale - and the changes they do make don't have to be acknowledged outside direct sequels. Finding who's kidnapping Cyran refugees and experimenting on them is a perfectly worthwhile plot for a novel, and doesn't alter the setting. Stopping a plot by the Lords of Dust to incite a new war between Aundair and Karrnath would make for a cool novel. Racing for an artifact to get to it before the Emerald Claw does would be awesome.
I'm not sure about what they're doing with novels and comics, but they do have some meta-plot going on with the Adventure Paths, albeit at a slower pace than TSR used to have. It's mostly countered by all the APs taking place in different parts of the world. The Varisian ones (Runelords, Crimson Throne, Jade Regent, Shattered Star) do build on one another to some extent, but mostly along the edges. For example, in Runelords a particular NPC loses her family due to circumstances, which leaves her available to go traveling in Jade Regent. But that NPC is a minor character at best in Runelords - she doesn't do much after part 1 or 2. Shattered Star, I am told, also references some things from the previous APs.
You usually do in the software business, which is a pretty good analogy for the game publishing business in that most of the cost to make a product is in the design of that product, not in the production of any particular copy. For example, you don't see Microsoft making another word processor - they're happy with Word. You don't see Blizzard making another fantasy-themed MMORPG, they're happy with World of Warcraft.I believe the line of "splitting the fan base" is really so much bs when you consider that you rarely, if ever, see any other company selling a one size fits all product.
Oh, I don't mind stories and interesting characters. Novels are fine. But they don't all need to be about changing the world.
For example, take Raiders of the Lost Ark. It's an amazing film. The stakes are high - if the Nazis get the Ark of the Covenant things will get real bad (well, except that the Ark doesn't seem to like being used by anti-semites, but they don't know that until the finale).
But Indy doesn't stop the Third Reich or win WWII. He fights against these particular Nazis. He might have saved the world, but he didn't change it.
You know that WotC does not actually have to waste their own precious resources to get it done, right?
Right?
I believe the line of "splitting the fan base" is really so much bs when you consider that you rarely, if ever, see any other company selling a one size fits all product. I mean I guess it could work in the Soviet Union where you have one state run company making one product but where else is it going to work? Now I realise that it may be more profitable for the company if everyone buys one product every six months; the old "You can have any colour you want as long as it is black". But in that case all we get is the bog standard generic "black" fantasy and never ever get to see the Ebberons or Dark Suns or Spelljammers because they do not make the same profit as Forgotten Realms.
Yes, they do. Limited shelf space, limited funds to pay a third party, limited time to spend reviewing third party products and checking them for conformity with the rest of their products, limited time and resources to check printing and shipping and distribution and returns and sales reporting and accounting, limited focus time for PR and marketing, these are all resources they have to manage. And I don't want the spending those resources on that product.