Jester David
Hero
Exactly!!Let me hit you a little closer to home.
We don't need a Ravenloft setting book. All the 2e box sets or 3e Gazetteers work just fine with the 5e rules. Curse of Strahd showed Ravenloft works just fine without fear, horror, or madness checks, Powers checks, curses, modified spells and magic items, half-Vistani and Calibans, or psionics. In fact, The Red Box only has a few spells and magic items to convert, plus the domain lords themselves (and some of those are just MM monsters with a tweak; if Strahd can be a caster-vampire with a higher int, surely Azalin is just a lich or Soth a death knight). Reprinting a Ravenloft book is a waste when I can run the setting with just the red box.
Right?
I own all the Ravenloft material, and in more detail than a single book can provide. Or even a trilogy of 320-page hardcover books. And they were written by fans who really loved the setting and gave it their all: a feat the couple people at WotC are unlikely to be able to replicate.
All I need is a few races. And *maybe* some magic items and spells. And I can do that pretty darn easily myself. All the rest is gravy.
And with some unique races & mechanics Ravenloft is more different from base D&D than the Realms. Both the Realms and Greyhawk need almost no mechanical updates for the worlds to function.
Not compared to Dragonlance (moon magic, kender, tinkerer gnomes & devices, minotaurs, irda, draconicans) or Eberron (dragonmarks, kalashtar, changelings, shifters, warforged) or Dark Sun (defiling, templars, elemenral priests, thri-kreen, mul, half-giants).
Agreed. But we're talking about the Realms and not Eberron, which would require a little more work to get the right tone. Mostly races and dragonmarks.That depends, really. The Eberron setting, in particular, is rather strongly based on 3e's rules, particularly for magic. As in "Well, it's rather easy if somewhat expensive to make magic items - and not that expensive for low-level spells. And the prestidigitation cantrip can be used to clean things - you should be able to create a magic items based on prestidigitation that cleans clothes for only a few hundred gp. So, it makes sense that many villages would have a central location where people could take their dirty laundry and get it cleaned with magic instead of doing it by hand themselves."
And that level of "wide" magic would make little sense when used with other rules, but it's a big part of what makes Eberron tick.
Of course, it's pretty easy to make common magic items in 5e. Easier than it was in 3e, as you don't need to expend experience.