fanboy2000
Adventurer
The Unconscious Gamer Mind
I've come to realize that everything I've said, and has ever ben said, about Eberron is wrong.
I just realized Wizard's devious plot. Eberron isn't a campaign setting people are supposed to play D&D in. What a silly notion! No Eberron is a projective test that trys to probe the unconscious mind.
Eberron is a Rorschach RPG test! Everything that's ever been said about Eberron is just us projecting our one hopes, thoughts, and fears on a campaign setting. Everything Wizard's has ever done in conjuntion with Eberron is designed to provoke thought. Or maybe just to provoke. Think about it...
1. The Setting Search
This was just a cover to make people think they had a shot at getting their setting published. It also made some former WotC employees mad and gave people a reason to love to hate WotC even more. Obviously this was designed by evil suits at Hasbro who probably flunked psycology in college and wanted to design an experament that was gurantieed to upset as many people as posible, while ingeniously giveing many people false hope. All I can say is wow!
2. Dinosour Riding halflings.
'nuff said.
3. The Warforged.
Ah! The Rorschach race! Obviously warforged were designed so people could argue over them. Really, who would ever want to play a sentient construct? And LA +0!? Please. Everyone knows that new PC races need to be at least LA +1 or what's the point? On top of that, the only reason to play a construct is to gain cool new l33t powers that demand a +1 anyways. Really, what were the designers thinking! Trade-offs are for people who can't power game.
4. Psionics
Everyone knows that no core D&D can include psionics and magic equaly. It's one or the other. I mean, if you include psionics, and a psionic race to boot, you're forceing no less than every single gamer out there to use psionics. And your braking tradition.
5. No Subraces...
Huh? Everyone knows you need at least 57 kinds of elves. And Dwarves. And Halflings. And Gnomes.
6. ...Except Drow
Clearly there to upset people who hate drow.
7. Lack of Core Story
This is the best one! The open call (oops, I mean setting contest, other companies do open calls, WotC has "Setting Searches") explicitly requested a core story, but the final product dosen't have one! A very clever bait and swich. I mean, it took an industry insider to point it out to all of us. So what if people want diffrent things from a campaign setting. Every industry insider and wannabe knows that you need to focus on one thing to the point of exclusion. And whats this movie analogy garbage! You don't comapire campaign settings to movies! That might imply a kind of game! The horror!
Also, the lack of a core story means that people can take multiple things away from the book. This is a subversive attempt to make people claim diffrent things about Eberron thus making causeing people on the internet to argue, thus reviling the unconscious gamer mind.
Or maybe its a game.
I've come to realize that everything I've said, and has ever ben said, about Eberron is wrong.
I just realized Wizard's devious plot. Eberron isn't a campaign setting people are supposed to play D&D in. What a silly notion! No Eberron is a projective test that trys to probe the unconscious mind.
Eberron is a Rorschach RPG test! Everything that's ever been said about Eberron is just us projecting our one hopes, thoughts, and fears on a campaign setting. Everything Wizard's has ever done in conjuntion with Eberron is designed to provoke thought. Or maybe just to provoke. Think about it...
1. The Setting Search
This was just a cover to make people think they had a shot at getting their setting published. It also made some former WotC employees mad and gave people a reason to love to hate WotC even more. Obviously this was designed by evil suits at Hasbro who probably flunked psycology in college and wanted to design an experament that was gurantieed to upset as many people as posible, while ingeniously giveing many people false hope. All I can say is wow!
2. Dinosour Riding halflings.
'nuff said.
3. The Warforged.
Ah! The Rorschach race! Obviously warforged were designed so people could argue over them. Really, who would ever want to play a sentient construct? And LA +0!? Please. Everyone knows that new PC races need to be at least LA +1 or what's the point? On top of that, the only reason to play a construct is to gain cool new l33t powers that demand a +1 anyways. Really, what were the designers thinking! Trade-offs are for people who can't power game.
4. Psionics
Everyone knows that no core D&D can include psionics and magic equaly. It's one or the other. I mean, if you include psionics, and a psionic race to boot, you're forceing no less than every single gamer out there to use psionics. And your braking tradition.
5. No Subraces...
Huh? Everyone knows you need at least 57 kinds of elves. And Dwarves. And Halflings. And Gnomes.
6. ...Except Drow
Clearly there to upset people who hate drow.
7. Lack of Core Story
This is the best one! The open call (oops, I mean setting contest, other companies do open calls, WotC has "Setting Searches") explicitly requested a core story, but the final product dosen't have one! A very clever bait and swich. I mean, it took an industry insider to point it out to all of us. So what if people want diffrent things from a campaign setting. Every industry insider and wannabe knows that you need to focus on one thing to the point of exclusion. And whats this movie analogy garbage! You don't comapire campaign settings to movies! That might imply a kind of game! The horror!
Also, the lack of a core story means that people can take multiple things away from the book. This is a subversive attempt to make people claim diffrent things about Eberron thus making causeing people on the internet to argue, thus reviling the unconscious gamer mind.
Or maybe its a game.