D&D General Mike Mearls says control spells are ruining 5th Edition


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Oh man, i am getting nostalgic for 4E. Epic Destinies were surprisingly simple constructs and yet really worked well to sell their narrative and make you feel Epic.
Yeah fully agree. I have quite the appreciation for how the tiered system worked in 4e, how the progressive engine catered for that (including the use of minions) and its why I favour a system where the first few levels of 5e get traded out (when at high level) for passive benefits to accentuate something similar for 5e. That and it also reduces the clutter on the character sheet.
 

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