CreamCloud0
Hero
so, is not the root of the entire issue here the casting/existence of mordenkainen''s disjunction? that it's a Bad Spell? if it hadn't of been cast you wouldn't of all lost 30 minutes recalculating your sheets, with your item buffs you would've been able to make your saves, you wouldn't of been sidelined for 4 hours?In the final game of one of my DMs epic years long campaign, we fought the lich who was behind most of the campaigns machination. We were all 20th level (3.5) and the lich was built using the Epic Level Handbook. He also has a death knight bodyguard. It was supposed to be epic.
It went like this:
Lich: first round, wins initiative (some epic feat) and casts Mordenkainen's Disjunction. The fight is derailed for over half an hour as everyone who can't make a DC 30 Will save watches their entire collection of magic gear and buff spells disappear and redoes their entire character sheet to account for the loss of permanent magic items like weapons and armor. Then the rest of us get to act but the lich has a fear aura that forces the rogue (me) to flee for 10 minutes. I cannot make a DC 30 Will save as my bonus is now +6. It's roll a 20 or nothing. The lich later hold persons our ranger who also cannot make that save except for a 20. Neither of us do anything for the whole fight. The majority of the combat came from the two wizards using Summon Monsters (celestial elephants) to do trample damage and the cleric healing the fighter round after round so that the fighter could kill the lich with the cleric's magical sword (one of the only magic weapons the group has left).
My grand contribution in the finale? I kept track of intitative. For four hours. My PC showed back up after the fight was over.
That fight changed a lot of my opinions on D&D. About magic items and Christmas trees. About combat math and saves About summons (you know how many attacks 8 celestial elephants get per round?!) and about save or suck/die/cc. A very different Remathilis (literally and figuratively) walked out of that session. But the thing that stuck out to me the most was being in the finale of a decade long campaign my character being taken out before he even got to act against his archenemy.