FrogReaver
The most respectful and polite poster ever
Are you trying to make the problem worse?I always felt control spells were unfun. Either they worked and trivialized an encounter or failed. Now with Magic Resistance and high saves monsters get out of most spells. So what do the designers do? Create Intelligence saves and uncommon damage types like psychic. This needs to stop. Remove energy resistance and immunity. Reduce save values and give control spells a limited time duration. Say 3 rounds with no save per round to end the effect earlier.