I thought I read here once where people had other effects for milestons in 4E.
My group was thinking of lettng each player individually choose from:
- Gain an action (as normal)
- Gain a healing surge (not to exceed your maximum)
- (some other choice... haven't fully decided)
Anyways, my questions:
1) Does anyone see anything wrong with allowing a character to choose a healing surge at a milestone? (sure it will allow that group to continue adventuring a little longer, particularly at low levels, but isn't that a good thing? Any other thoughts?)
2) Does anyone have any other cool choices for characters at a milestone?
My group was thinking of lettng each player individually choose from:
- Gain an action (as normal)
- Gain a healing surge (not to exceed your maximum)
- (some other choice... haven't fully decided)
Anyways, my questions:
1) Does anyone see anything wrong with allowing a character to choose a healing surge at a milestone? (sure it will allow that group to continue adventuring a little longer, particularly at low levels, but isn't that a good thing? Any other thoughts?)
2) Does anyone have any other cool choices for characters at a milestone?