pingpong
First Post
first off, i wanted to say thanks for letting me know about this movie. i rented it based off of this thread, and it was pretty awesome.
since someone else has already brought up psionics, heres how i would make a Tetragrammatron Cleric...
you mentioned having access to Dragon #310, i would take some levels of the Enforcer Paladin variant. how many you take is up to you, but i would think at least three for the Aura of Courage. being immune to fear kinda simulates the Cleric's lack of emotion. for skills, probably want maxed out Sense Motive, Intimidate, Gather Information, and Search. man, the enforcer has a lot of really good skills for this type of character.
after this, i would take some Telepath levels. theres a first level power called Empathy that would simulate the intuitive nature of some of the Clerics. how many Telepath levels you want is also a matter of taste, but im going to say take 5 or 6 becuase of my next suggestion.
if you have access to the book Mindscapes, theres a PrC in there called the Ghostbreaker. you need the power Sever the Tie, which will require at least 5th level Telepath to get. the reason i suggest this PrC is because it gets 1/1 BAB, Fort and Will as good saves, and 3 manifestor levels over its 5 level progression. most importantly, it gives you effective Turning (if you didnt get it with Paladin 4). i think this is crucial becuase this in turn gives you access to Divine Might. since you dont have the Ranger's Favored Enemy Bonus to up your damage with the hand crossbows, you need DM for the damage.
if your using the SRD version, the Slayer prestige class could be pretty handy too. it allows any creature to be your favored enemy, not just Illithid. if your lucky, you could convince your DM to use the +1 manifestor level table from the version of the PrC on Monte Cook's site, but i wouldnt count on being able to mix and match info.
another option, if your DM approves, is to skip all the other psionic levels and make a custom list of powers for the Psychic Warrior.
how you take the levels is a matter of how you imagine your character to be. if you want to focus more heavily on skills, you'll have an easier time of it taking the Telepath levels first. if you want more of a fighter type, take more Paladin levels, obviously
since someone else has already brought up psionics, heres how i would make a Tetragrammatron Cleric...
you mentioned having access to Dragon #310, i would take some levels of the Enforcer Paladin variant. how many you take is up to you, but i would think at least three for the Aura of Courage. being immune to fear kinda simulates the Cleric's lack of emotion. for skills, probably want maxed out Sense Motive, Intimidate, Gather Information, and Search. man, the enforcer has a lot of really good skills for this type of character.
after this, i would take some Telepath levels. theres a first level power called Empathy that would simulate the intuitive nature of some of the Clerics. how many Telepath levels you want is also a matter of taste, but im going to say take 5 or 6 becuase of my next suggestion.
if you have access to the book Mindscapes, theres a PrC in there called the Ghostbreaker. you need the power Sever the Tie, which will require at least 5th level Telepath to get. the reason i suggest this PrC is because it gets 1/1 BAB, Fort and Will as good saves, and 3 manifestor levels over its 5 level progression. most importantly, it gives you effective Turning (if you didnt get it with Paladin 4). i think this is crucial becuase this in turn gives you access to Divine Might. since you dont have the Ranger's Favored Enemy Bonus to up your damage with the hand crossbows, you need DM for the damage.
if your using the SRD version, the Slayer prestige class could be pretty handy too. it allows any creature to be your favored enemy, not just Illithid. if your lucky, you could convince your DM to use the +1 manifestor level table from the version of the PrC on Monte Cook's site, but i wouldnt count on being able to mix and match info.
another option, if your DM approves, is to skip all the other psionic levels and make a custom list of powers for the Psychic Warrior.
how you take the levels is a matter of how you imagine your character to be. if you want to focus more heavily on skills, you'll have an easier time of it taking the Telepath levels first. if you want more of a fighter type, take more Paladin levels, obviously