weem
First Post
while playing today (I was running the game) I rolled a Critical Hit (natural 20) for a minion attack. Normally, damage is calculated as a max roll. However, in the case of the minions, they deal a flat damage (was 4).
So, you don't double the damage because that's not the rule, but at the same time you don't (really) do max because their damage is a flat rate - there is no max except the number itself.
I couldn't find anything in the rules, so here's the deal...
1/ Did I miss them somewhere?
2/ If not, and this is simply not covered, how would/will you handle it?
I simply went with damage as normal, effectively ruling that minions (for the time being) can not critically hit anyone.
Looking forward to your thoughts - thanks!
So, you don't double the damage because that's not the rule, but at the same time you don't (really) do max because their damage is a flat rate - there is no max except the number itself.
I couldn't find anything in the rules, so here's the deal...
1/ Did I miss them somewhere?
2/ If not, and this is simply not covered, how would/will you handle it?
I simply went with damage as normal, effectively ruling that minions (for the time being) can not critically hit anyone.
Looking forward to your thoughts - thanks!