Majoru Oakheart
Adventurer
As a narrative technique, the idea is that they are metaphysical losers when it comes to the current storyline only. Which means they are metaphysical losers only when dealing with the Heroes(the PCs).Korgoth said:So, to bring it back around to minions: I can accept that, at least in a fantasy world, some guys are metaphysical losers. But I can't accept that they oscillate from "loser" to "winner" based upon their physical proximity to the PCs. A guy is either a minion, or he isn't... and if he stops being a minion, that would have to be subsequent to doing or experiencing something of comparable importance to the status he is gaining.
You can have your average Orc who makes a name for himself by surviving alone in the haunted forest as a rite of passage and comes back with the head of a dire wolf on a spear only to marry the best looking female Orc in their tribe, then saves the Chief's life one day and gets assigned as a member of his personal guard at his tent. Seems like he's rather karma-rific due to all the good things that have happened to him. It's not that he's unlucky.
However, the PCs come along, they are trying to kill the Chief due to the tribes raids on local villages. The Chief's Warleader, the Shaman of the Tribe, the Spymaster, The Chief himself, and that Orc and his 3 fellow members of the Chief's personal guard gather to stop the invaders.....when the Orc realizes...it's his time to die.
That's more of the point. These creatures are destined to die in this place at this moment, so they suddenly become Metaphysical Losers. Because from the point of view of the PCs(which is the point of view of the entire story), that Orc is simply Guard Number 3.