keterys
First Post
Granting Advantage automatically at close range is already an automatic assumption: yay Help.How does this work?
I get the whole "distracting the enemy thing", but Help is not at range. It forces a PC (or NPC) to get in close. Giving Help with range with a cantrip seems a bit much. Maybe a +2 bonus, but Advantage? I can see a lot of abuse with that. Advantage is just that sweet.
Going from there to it being possible to give Help at ranged is actually not much of a leap at all. At least, as long as doing so still _takes your action_. You could even put a real cost on it, like Advantage only on enemies that fail an Int save.