Lyxen
Great Old One
I do like how 3e had various subtypes of illusion, such as figments, glamours, phantasms, and shadows that all worked differently ways.
It's still the case, it's exactly the same spells without the tags from 3e, the only thing that they have kept is the school. In most cases, yu can still use the 3e explanation straight out of the box, if you want to go into that level of detail. While it's one area of the game where I still wish that they'd kept some of the 3e tags (I like the kind of intrigue and investigation about types of magic, etc.), overall I agree with the design choice of 5e, because it makes for a more open game and again, after 7+ years of 2-3 campaigns in parallel at all levels, the number of cases where we did have to adjudicate is really low, it was not worth making a more complex game and introducing quite a bit of technical jargon for that.