Frostmarrow
First Post
Perhaps it's easier to go two weapon fighting with one melee weapon than go rapid shot with a melee weapon?
Cor Azer said:I wanted to model a situation where a mobile fighter could take multiple attacks in a round, against widely space foes. [...] Now consider a melee warrior who dances, rolls, flips, and twists (ie, Tumbling, so as to not provoke any attacks of opportunity in movement) in a path around the battefield (limited in total distance to his movement), making individual attacks against multiple foes (as could an archer, although not so widely spread as per the limited path distance) that ends with him within 5ft of where he originally started? It seems it could be a very similar situation to the archer mentioned previously.
houser2112 said:This sounds a lot like the Dervish Dance ability from the Dervish PrC (Complete Warrior).
monboesen said:Let me ask the counterquestion. What would you do if a player came to you and said
"Hey I have got this really cool idea. Why don't I build an archer type character but he is really more like a deadly swordsman that can launch full attacks while moving more than 5 ft. a round. Oh and his sword will do damage like a bow and he will be able to rapid shot err.. attack along with the other bow feats with it"
I would laugh out loud and say NO.
I'm sorry, don't like your idea one bit. You need to stick to the rules or the players will start to distrust you and begin feeling like personas in a story they have no impact in.