mcintma
First Post
Well, to be fair, it's probably rather campaign-dependent. One of the changes in 5E relative to 4E was that the 5E designers decided it was acceptable to have classes specialized in different "pillars"--if you're good at exploration and social encounters, it's okay if you're not as strong in combat. That will naturally have disparate impact on different campaigns.
However, if we were playing dungeon crawls dominated by straight-up brawls against big monsters, I can imagine I might feel a bit in the shade.
I'm with you on that, so much of the stuff we debate heatedly on ENWorld is so very campaign-dependent, illusions and social interaction being huge examples of DM-subjective things. BTW that sounds like a fun game you're in.