My players will hate this thing.
Which might not be a bad thing, really. Despite WotC's efforts to sex up the role, you still have the problem where noone wants to play the party medic.
Usually monsters my players hate are the ones i love most.
You caught a typo! Hardly cause to insult the writers so.
Given the context, not in the slightest.
Diction is not typography.
I disagree. But even if my suggested re-write doesn't work for you, the point remains: a mixed metaphor is bad writing. Risible, even.
Sadly, 4e is rife with bad writing. I'm a high school teacher. I would correct any of these errors on any student paper. And I don't even teach English.
The clarity of the writing is fine. But RPGs need to move beyond mere clarity. Words and art are our means of inspiring and communicating with the player.
Also, when does the pod demon generate new spawn, exactly?
Generate Podspawn (standard; recharges when first bloodied) Poison
Close burst 2; +18 vs. Reflex; 3d6 + 5 poison damage. Effect: If the pod demon has fewer than four podspawn, it spawns podspawn into unoccupied squares within the burst, bringing its total number of minions to four.
Spawn
If a pod demon has fewer than four podspawn at the start of its turn, it spawns one podspawn within 2 squares of it.
Is it only twice (at the start of the fight, and when it's bloodied) or is it any time there's fewer than 4 podspawn? If the latter, what sort of action is it to use the Spawn ability?