Hee hee
As far as Michelle goes, it seems like one reason the points feel sparse is because you're trying to do two concepts. There's the "Wolverina" thing that she started as, and the more Batmanesque skill/gadgetmonkey that she seems to be evolving into. As a consequence she has to have huge numbers in -all- her stats, and vast sums of skills, leaving little room for flavorful things like neato claws and reinforced skeleton.
Nothing -wrong- with that, mind. Just sort of the feel I got. You're trying to do a lot with just one character, and it's spreading her a bit thin.
As far as Michelle goes, it seems like one reason the points feel sparse is because you're trying to do two concepts. There's the "Wolverina" thing that she started as, and the more Batmanesque skill/gadgetmonkey that she seems to be evolving into. As a consequence she has to have huge numbers in -all- her stats, and vast sums of skills, leaving little room for flavorful things like neato claws and reinforced skeleton.
Nothing -wrong- with that, mind. Just sort of the feel I got. You're trying to do a lot with just one character, and it's spreading her a bit thin.