Spinachcat said:This is Hasbro's cash cow if they are smart. Done right, I can see RPGA becoming a million gamer organization in 5 years. They've already got over 100,000 active without DDI and this is only going to help them explode.
BTW, RPGA membership is free (currently) so it would not add any additional costs to your DDI fees.
However, last time I checked, you need to attend at least one RPGA event in person to be able to sign up as member. Which is problematic if you live on a continent that doesn't have RPGA eventsSpinachcat said:BTW, RPGA membership is free (currently) so it would not add any additional costs to your DDI fees.
Echohawk said:However, last time I checked, you need to attend at least one RPGA event in person to be able to sign up as member. Which is problematic if you live on a continent that doesn't have RPGA events.
I really hope WotC come up with a way for people to join the RPGA via the DDI without requiring in-person attendance at an RPGA event.
Indeed. Just yesterday I posted in my blog about how we went about solving the issue of bad LG modules. Won't work at most cons, though, and wouldn't suggest using it as a solution for bad DMs. Especially ones you don't know personally.FadedC said:As somebody else mentioned you certainly see some element of grinding in living campaigns. In Living Greyhawk people would voluntarily spend hours playing through an adventure they already knew was bad, with a DM they knew was bad, just to get some xp and loot for their character. Sometimes they would even travel way out of their way for the privelege.
I agree. There is no point in creating a "grinding" adventure if you could have a good one, instead.NiTessine said:Indeed. Just yesterday I posted in my blog about how we went about solving the issue of bad LG modules. Won't work at most cons, though, and wouldn't suggest using it as a solution for bad DMs. Especially ones you don't know personally.
For what it's worth, I don't think making "grinding" LFR modules easier with DDI is a very good solution. I'd prefer to see them invest in module quality instead, so that playing them won't feel like you're doing it just for the prize at the end. At the moment, my hopes are not high.
You only say that because he could beat up your character, not the other way around!As for the bragging mentioned by the original poster, I have indeed had someone brag about how his Living Greyhawk character could beat up my Living Greyhawk character. It was very sad, and I am not surprised we don't see more of it.