While Mutants and Masterminds is great for a whole lot of things, I thought it could work especially well for a Planescape game where characters have powers from many different sources. I'm working on some pregenerated PC's / archtype characters, and I thought I'd post my work here for people to check out. For all of these, I'm using a 2 for 1 variant for skill points and all of the attack, save and skill bonuses are the base level without ability modifiers.
Here's my first guy, a rogue Red Slaad:
T'Kai
Rogue Slaad - PL8
Str 16
Dex 13
Con 16
Int 11
Wis 8
Cha 9
Attack +6
Defense +5
Dmg +4
Fort +2
Ref +2
Will +2
Growth +3 (-Permanent)
Natural Weapons +3
Regeneration +5
Stunning Croak +6 (+Area, -Uses)
All-Out Attack
Ambidexterity
Power Attack
Takedown Attack
Two-Weapon Fighting
Darkvision
Immunity: Limbo
Climb +4
Jump +6
Listen +4
Spot +6
Taunt +4
All comments and critiques are welome!
Coming soon: a Foo Dog, a Bariaur Shaman, and a Signer.
Here's my first guy, a rogue Red Slaad:
T'Kai
Rogue Slaad - PL8
Str 16
Dex 13
Con 16
Int 11
Wis 8
Cha 9
Attack +6
Defense +5
Dmg +4
Fort +2
Ref +2
Will +2
Growth +3 (-Permanent)
Natural Weapons +3
Regeneration +5
Stunning Croak +6 (+Area, -Uses)
All-Out Attack
Ambidexterity
Power Attack
Takedown Attack
Two-Weapon Fighting
Darkvision
Immunity: Limbo
Climb +4
Jump +6
Listen +4
Spot +6
Taunt +4
All comments and critiques are welome!
Coming soon: a Foo Dog, a Bariaur Shaman, and a Signer.
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