Mobile Mansion as a wizard's ride

memesis

First Post
So I came up with this idea (do not ask how) of having a wizard character, who happens to own a rather nice home (about 45-50 feet to a side at the base, maybe 5 stories plus attic and a couple of higher rooms), and wants it to move.

Like, across the ground. Top speed no more than 20 mph or so, a decent clip but nothing outrageously fast (or maneuverable for that matter). It's useless as a battering ram (the house would break before a gate or wall did) and in general is meant to go around obstacles, rather than through them. Nor is it meant to fly - ground-level motion is fine. This seemed to me to be a nicely quirky way for a mage to show off his power, without getting into munchkin territory.

My question is - how exactly should this be done in game terms? If a new spell, what level? Lower-level solutions are obviously preferred. Several hours' duration at least would be nice, some self-direction would be useful but not absolutely necessary - basically, something that can cruise the desert or plains day and night while the wizard stays busy with more important matters than steering a horse.
 

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Actually, I seem to remember there are rules in WOTC's "Stronghold Builder's Handbook" for exactly this sort of feature. I don't have it -- perhaps someone else can snip out the relevant section.
 

Nothing more elaborate is required than a few specialized Stone Golems. Of course, a wizard that is going to spend all that xp for a traveling home will probably arrange for something like Mordainkenen's Magnificent Mansion to be permenently in effect, resulting in a major savings in weight and reduced need for Golem labor.

Or you could see if Baba Yaga wouldn't mind selling her hut.
 

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