Modern Setting with magic

dwayne

Adventurer
I have an old setting from d20 i am converting, but want to use as much official material as possable in it. I have the ultramadern books, and the classes are good from them and will use the Apex as a psionic base system too, dumping the apex class though. I have some starting races, Humans are of course the main thing, and to play others require taking a back ground, or doing rituals or getting killed and other things like being bit by a vamp or werecreature. The other very few you can stat out are shades, changlings, Neiphlim (Aasimar), and tiefling, i think snake blood humans too. The thing is gear and some basic gun rules which all contradic eachother from the sources you get them. I was thinking that for fire arms 2d6 or what have you are a bit high, but also thinking of letting it have a base of say on die and for every 2 added shots in a round you can add a die. but in doing so causes a disadvantage. also unloading a whole clip would cause it to have a area of effect in a cone and force a dex chaeck to avoid being hit dependant on cover. The DC would be based off how profecient you are other wise a dc of 10 due to in experianced other wise you could manybey add the profecintcy bonus to the DC maybe. just spit balling really any way added the converted races i will be using for feed back, some may seem powerful but also remember that it is valuable in this setting on keeping a low profile or have a reality rip open.
 

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I would be inclined to keep it simple and divide firearms in to light medium and heavy, with a corresponding base damage die (say D6, D8, D10). So light weapons would be small caliber hunting rifles and light pistols. Medium would be military small arms and heavy would be military support weapons, 0.50 cal. machineguns and such.
Anyone with a generic firearms proficiency could use single shot weapons as is and get the base die damage per shot. However, to use a 3 round burst feature would require proficiency in that particular weapon.
Full auto fire would generate a cone effect, 3 x the base die damage dex save for half vs a Dc of the shooters to hit bonus + 10 and in addition any target not behind hard cover or that failed a save is suppressed.
Suppressed: they go prone when they become suppressed and that they are a disadvantage shooting until the end of their next round.
 

I would be inclined to keep it simple and divide firearms in to light medium and heavy, with a corresponding base damage die (say D6, D8, D10). So light weapons would be small caliber hunting rifles and light pistols. Medium would be military small arms and heavy would be military support weapons, 0.50 cal. machineguns and such.
Anyone with a generic firearms proficiency could use single shot weapons as is and get the base die damage per shot. However, to use a 3 round burst feature would require proficiency in that particular weapon.
Full auto fire would generate a cone effect, 3 x the base die damage dex save for half vs a Dc of the shooters to hit bonus + 10 and in addition any target not behind hard cover or that failed a save is suppressed.
Suppressed: they go prone when they become suppressed and that they are a disadvantage shooting until the end of their next round.

thanks for the imput man, sounds reasonable.
 



By the way, mentioning how Scandinavians themselves use the term ‘Nordic’ to describe the socalled ‘Germanic’ languages, is a thoughtful cultural accuracy.

The term Nordic that Scandinavians themselves use, is also more neutral. It refers to the ‘northern’ branch of the Indoeuropean languages.

Heh, moreover, the academic term ‘Germanic’ is wrong, the result of a scholarly fiction. Early linguists speculated that the ‘Germani’ tribe that the Romans refer to, spoke an early form of the Nordic languages. But these early linguists were mistaken. The tribe is specifically in Belgica (a wider region relating to today Belgium). This Germani tribe spoke one of the Celtic branch of languages, and has no relation to the Nordic branch of languages.

The term ‘Germanic’ is somewhat offensive because it effaces the identity of aboriginal Scandinavian peoples.
 
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By the way, mentioning how Scandinavians themselves use the term ‘Nordic’ to describe the socalled ‘Germanic’ languages, is a thoughtful cultural accuracy.

The term Nordic that Scandinavians themselves use, is also more neutral. It refers to the ‘northern’ branch of the Indoeuropean languages.

Heh, moreover, the academic term ‘Germanic’ is wrong, the result of a scholarly fiction. Early linguists speculated that the ‘Germani’ tribe that the Romans refer to, spoke an early form of the Nordic languages. But these early linguists were mistaken. The tribe is specifically in Belgica (a wider region relating to today Belgium). This Germani tribe spoke one of the Celtic branch of languages, and has no relation to the Nordic branch of languages.

The term ‘Germanic’ is somewhat offensive because it effaces the identity of aboriginal Scandinavian peoples.

I did a lot of research into the languages to find and use as much real world stuff and sandwitch in the supernatural races and creatures. I worked on the origainal books for months redoing them over and over, and am now converting and fixing small errors and working in other options. And thought basising the wolf clans on the wild tribes was a good fit
 

I tend to make the setting first and the story archs kind of write them selves sometimes. As I have a whole sort of eco systems set up and the pc's are the ones who stumble or up set the balance and try and fix or correct the issues. Like I had a bunch of vampires selling red dust "powderd vampire blood" and making money and getting people hooked. This caused lots of issues but most everyone just saw it as an up swing of drug activity. But the one PC detective found out what was realling going and decided to confround the vamps and ended up shutting down the small drug ring of them but this inturn giot the attention of an anchent asian dragon who ran china town and who's son was dipping into the vamp dust traid. Because he could exspose her operations she let the police take him down even letting one of the more noisy PCs off with a warning to stay away for the area. She ofcourse move the opration as they could not find her again. But this put them on her radar. Any way the campain end with them being lead into a trap by an oni who was working for a mindflyer over boss type with very world distructive plans
 

I am mulling a new near-future setting. Your setting has awesome stuff that I intend to borrow from.
 

The true challenge for a d20 Modern campaing is the balance of power with the modern weapons. A psico-killer with a knife may be a nightmare for unarmed civilians PCs in a survival story, but for a PC like Silverter Stalone in the movie "Cobra" they are only walking target, canon fodder and free extra XPs. A huge monster like an elephant can be killed with only a shot by a RPG (Rocket-propelled grenade). A horde of zombies is a serious menace, but they could be hit by means of driving a truck. We need a system to give the right reward of XPs. If firearms are too powerful no player will want a hand-to-hand warrior or archer, but all to be gunslingers.
 

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