fantasybandcamp
First Post
I've been working on one of my pet settings on my blog and have finally posted some rules for it. Here is the skill list I'll be using for the setting which takes place in modern times. I used Gamma World and d20 Modern as some definite inspiration, so if things look familiar that might be why.
Skills
Acrobatics - Dexterity
Animal Handling - Wisdom
Athletics - Strength
Current Events - Intelligence - This skill covers knowledge recent of news, culture, and trends
Deception - Charisma
Humanities - Intelligence - Knowledge of human history and the human condition:
ex. art, social sciences, business, religion, and law
Insight - Wisdom
Intimidation - Charisma
Investigation - Intelligence
Medicine - Wisdom
Mystery - Intelligence - Knowledge of conspiracy theories, the occult, and other oddities
Perception - Wisdom
Performance - Charisma
Persuasion - Charisma
Science - Intelligence - Knowledge of the natural world and its workings
ex. mathematics, biology, chemistry, physics, geology, engineering, and astronomy
Sleight of Hand - Dexterity
Stealth - Dexterity
Survival - Wisdom
Skills
Acrobatics - Dexterity
Animal Handling - Wisdom
Athletics - Strength
Current Events - Intelligence - This skill covers knowledge recent of news, culture, and trends
Deception - Charisma
Humanities - Intelligence - Knowledge of human history and the human condition:
ex. art, social sciences, business, religion, and law
Insight - Wisdom
Intimidation - Charisma
Investigation - Intelligence
Medicine - Wisdom
Mystery - Intelligence - Knowledge of conspiracy theories, the occult, and other oddities
Perception - Wisdom
Performance - Charisma
Persuasion - Charisma
Science - Intelligence - Knowledge of the natural world and its workings
ex. mathematics, biology, chemistry, physics, geology, engineering, and astronomy
Sleight of Hand - Dexterity
Stealth - Dexterity
Survival - Wisdom