Tonguez
A suffusion of yellow
I think Skills should decoupled from Attributes and left floating - let the player determined their Athletics roll is using Power (Str), Acrobatics(Dex), Endurance (Con), Accuracy (Wis), Tactics (Int) or Performance (Cha).
(the other option is to use FATES approaches)
Do the same for other skills or let skills be freeform as the Player wants them to be (subject to DM agreement).
I would also love Attack to be different Weapon Group Skills (I use my Bow skill with Strenght to shoot a heavy arrow that punches a hole through the giants armour - I use Dex to Finese my Pole Arm (Glaive))
I also want there to be an active defense skill (Dex of Parry, Str for Block and Wis for Dodge) to avoid attacks
I want Perception to be passive only too
(the other option is to use FATES approaches)
Do the same for other skills or let skills be freeform as the Player wants them to be (subject to DM agreement).
I would also love Attack to be different Weapon Group Skills (I use my Bow skill with Strenght to shoot a heavy arrow that punches a hole through the giants armour - I use Dex to Finese my Pole Arm (Glaive))
I also want there to be an active defense skill (Dex of Parry, Str for Block and Wis for Dodge) to avoid attacks
I want Perception to be passive only too