Wereserpent
Explorer
What are some modern things in your game? I imagine the most common one would be speech, but what do I know?
haiiro said:Gender equality is a common one, as is near-universal literacy. Clean cities and a high availability of good steel also seem to crop up a lot.
I tend to include the first and last item, but deliberately avoid the other two for the most part.
Doug McCrae said:Modern environmentalism practised by elves and druids.
CRGreathouse said:I don't allow the 'hippy ecoterrorist' model for druids. They are the keepers of nature, the guardians of the world against destruction by dispassionate Nature.
CRGreathouse said:I have a somewhat modern approach to gender equality in my game, a compromise if you will between the Middle Ages and today.
I try hard to avoid many of the modernisms: universal literacy, cheap steel, and modern environmentalism. About 10% of the population of my world is literate (this varies by nation; some have lower literacy). Steel is only used for masterwork items and the like; nonmasterwork items are generally made of iron or copper.
I don't allow the 'hippy ecoterrorist' model for druids. They are the keepers of nature, the guardians of the world against destruction by dispassionate Nature.
Do you mean here that races could rapidly expand and strip-mine the entire planet, and the druids would do nothing? Or do you mean something less extreme?