Modiphius Reveals New Art for New Vegas-Themed Fallout RPG Expansion (Exclusive)

Check out some new art from the upcoming book!
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Modiphius has given EN World an exclusive first look at some new illustrations that will appear in the upcoming Fallout: The Roleplaying Game - Royal Flush quest book. The new artwork, seen above and below, features new looks at iconic areas from the Las Vegas area, including The Strip and the Mojave Wasteland.

In Fallout: The Roleplaying Game - Royal Flush, players will explore a storyline involving a murder in New Reno that leads to the discovery of a plot to bring war back to the West. In addition to New Vegas, players will also explore New Reno and many iconic landmarks and locations in the Vegas area, including Lake Tahoe, the Hoover Dam, and Carson.

This quest book also explores a brand-new region to the Fallout universe - the Sierras, which will be explored for the first time in the book.

Season 2 of the upcoming Fallout series on Prime Video will feature New Vegas prominently.

Fallout: The Roleplaying Game - Royal Flush will be released in Q4 2025.


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Christian Hoffer

Christian Hoffer

Maaaaaaaaaaaaaaaaaaaaaaan an awful lot of people eatin' off the back of incredible work Obsidian did back in 2011 (esp. the work Gonzales and Sawyer did) who aren't Obsidian, which is particularly shocking given Obsidian basically didn't get paid for that (let's not go there). Jesus wept lol. Come on Microsoft, just pay Obsidian like $300m and twist Bethesda's arm until they hand over the Fallout licence to them, then provide JE Sawyer with an infinite supply of cute vans and antique bicycles, and hire Gonzales back from wherever, so they can make New Vegas 2 or w/e.
 

Maaaaaaaaaaaaaaaaaaaaaaan an awful lot of people eatin' off the back of incredible work Obsidian did back in 2011 (esp. the work Gonzales and Sawyer did) who aren't Obsidian, which is particularly shocking given Obsidian basically didn't get paid for that (let's not go there). Jesus wept lol. Come on Microsoft, just pay Obsidian like $300m and twist Bethesda's arm until they hand over the Fallout licence to them, then provide JE Sawyer with an infinite supply of cute vans and antique bicycles, and hire Gonzales back from wherever, so they can make New Vegas 2 or w/e.
Look, I am sure we will get FO5: The Looter Shooter by 2035 at the latest.
 

Look, I am sure we will get FO5: The Looter Shooter by 2035 at the latest.
At the current rate I'm not convinced we'll have TES6 by 2035 lol.

FO4 was definitely on the way to being a looter shooter already (it had literally randomized magic guns from Diablo 2-style random rares with random affixes, as well as the component-based randomization on other guns), so yeah I'm braced for the next one to actually be that if Bethesda make it.
 

At the current rate I'm not convinced we'll have TES6 by 2035 lol.

FO4 was definitely on the way to being a looter shooter already (it had literally randomized magic guns from Diablo 2-style random rares with random affixes, as well as the component-based randomization on other guns), so yeah I'm braced for the next one to actually be that if Bethesda make it.
Say what you want about FO4, but the gun crafting in that game was exquisite. I didn't care much for the basebuilding, but boy was it fun building the perfect sniper rifle.
 


So, guess who rejoined Obsidian back in January?
Ohhhhhhhhh that is interesting! I knew Gonzales left Guerilla (he lead-wrote HZD - including creating the setting etc. - and some of the sequel), but I didn't realize he was back.

I see he says he's not working on FO:NV2, but that's kind of a given because it would require Bethesda to not be run by total idiots and mismanaged by MS (who cancelled their new MMORPG when it was less than a year from release, which means all the previous claims that MS weren't directly managing them were hooey, frankly).
 

Maaaaaaaaaaaaaaaaaaaaaaan an awful lot of people eatin' off the back of incredible work Obsidian did back in 2011 (esp. the work Gonzales and Sawyer did) who aren't Obsidian, which is particularly shocking given Obsidian basically didn't get paid for that (let's not go there). Jesus wept lol. Come on Microsoft, just pay Obsidian like $300m and twist Bethesda's arm until they hand over the Fallout licence to them, then provide JE Sawyer with an infinite supply of cute vans and antique bicycles, and hire Gonzales back from wherever, so they can make New Vegas 2 or w/e.
You're forgetting about Chris Avellone, who was at least as important as Sawyer was to preserving the tone and feel of the original Black Isle games; what's more, I doubt it's an accident that Obsidian's games have been slowly but steadily declining in quality—with increasingly overwrought and self-indulgent writing—since he left.
 

You're forgetting about Chris Avellone, who was at least as important as Sawyer was to preserving the tone and feel of the original Black Isle games; what's more, I doubt it's an accident that Obsidian's games have been slowly but steadily declining in quality—with increasingly overwrought and self-indulgent writing—since he left.
I'm not forgetting at all, and that's a truly bizarre criticism, because the best description of Avellone's writing would be "overwrought and self-indulgent" (c.f. Kreia, Durance, etc.). Just see his work on PF:KM for a good example of both post-Obsidian. Hell, PS:T is well-regarded, but it's certainly both of those things.

Also, which recent Obsidian games would you say have "overwrought and self-indulgent writing", exactly and precisely?

And "declining in quality"? Grounded (which has some very good writing, note) has been an insane hit and spawned a sequel. Outer Worlds was dull but not "overwrought and self-indulgent" - maybe it would have been better if it was. You might call Pentiment "overwrought" but it was massively acclaimed and sold extremely well for what it is. Do you call it that? Avowed may be many things but it's not "overwrought and self-indulgent".

Also, Avellone didn't write on New Vegas (only the DLC and not all of it), so why would we need him "back"? You can't come "back" to something you never did! Plus, whilst he jinked the sex assault stuff, he's legendarily impossible to work with. That's why he left Obsidian, and why he's struggled finding work since! Even when he was at Obsidian he liked to openly and publicly insult the company and his co-workers, FFS lol. This is a man you think is helpful?

So?
 
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I'm not forgetting at all, and that's a truly bizarre criticism, because the best description of Avellone's writing would be "overwrought and self-indulgent" (c.f. Kreia, Durance, etc.). Just see his work on PF:KM for a good example of both post-Obsidian. Hell, PS:T is well-regarded, but it's certainly both of those things.

Also, which recent Obsidian games would you say have "overwrought and self-indulgent writing", exactly and precisely?
The Outer Worlds, Pentiment, and definitely Avowed (as with its cringey companions and tendency to drown the player in abtruse lore). But I suspect you and I just have different aesthetic sensibilities, since I also disagree with you about the earlier games!

Also, Avellone didn't write on New Vegas (only the DLC and not all of it), so why would we need him "back"?
That's not the impression I got from wikipedia: among other things, he wrote the original story pitch and—crucially—the story for Van Buren (where a lot of FNV's central elements originated).
 

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