Moments you live for in D&D gaming


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Moments to live for

Not so much living for them as really glad they come along.

The couple of times players were brought to tears at the table by a description, or an NPC's death, or speech.

The couple of times I had 5+ sullen faces staring at me in horror after a description, a room so quiet you could hear a pin drop, and one guy saying, "wow, man this sucks, I just got goosebumps."

:-)

-DM Jeff
 

DM_Jeff said:
Not so much living for them as really glad they come along.

The couple of times players were brought to tears at the table by a description, or an NPC's death, or speech.

The couple of times I had 5+ sullen faces staring at me in horror after a description, a room so quiet you could hear a pin drop, and one guy saying, "wow, man this sucks, I just got goosebumps."

:-)

-DM Jeff
Ohh..yeah...I once made someone so ill they left the table after describing larval carrion crawlers emerging from a corpse. I did an internal happy dance after that one.
 

There are so many. Here they are not necessarily in order of importance:

Getting to spend social times with my friends and to make new friends through gaming. I've been gaming on and off with some of the same people for 17 years.

Those great moments in combat where the chips are down, things look grim, and then suddenly through a good plan, some luck, and a little finesse the players pull it out and start high fiving and cheering.

The retelling of old gaming tales around the table and the look of amusement on each others faces.

Designing up interesting and unique characters that everyone remembers years later, and when they retire, die, or the campaign ends you still remember them fondly.

Getting to pull off clever plans, funny scams, cool spell combos, weird uses of magic items, and great team tactics.

Spending hours outside of game play thinking about the system, characters, NPCs, and worlds.

Getting to be effective in the game. Having my actions matter and getting to be the hero of the hour.
 

As a player:

Those times when you are in a really tough fight and both sides have taken hits, then you roll a dice and it comes up a 20! Then another 20!!! When that happens and you know if you roll decent on the next dice you can save everyone and be the hero with a cool dramatic moment.

The times when I no longer know, or care, what is going on around me, or outside. When all my concentration, imagination, and emotion is devoted on the DM and the other players.

As a DM:

When I see the players show real emotion at the table. When they are scared of what may lurk behind the door, when they show anger, and especially when the players show remorse or sadness at the passing of an NPC. This has happened a few times and I've gotten a player to feel depressed for several days once.

As when I'm a player, but when I am DMing so well that the players no longer care what is going on around them and are completely devoted to the game.
 

Ditto to just about everything so far...

*The joy that players get from being deeply involved in a plot from their back-story (What do you mean my ancestors were the ones who cast The Invoked Devastation??!!!)
*A good, challenging, nail-biting fight. Especially if the PCs win through an act of sheer bravery.
*Looking at the clock during a really good session and realizing there are hours more to play.
*The look on the players faces when I pull out BoVD. :]

So many others...I LOVE THIS GAME!
 
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I live for the moment when the players are so absorbed in the game and the plot that they stop meta-analyzing whether or not some action is risky, and just go for it because it's the right thing to do. Having them that absorbed in my plot is amazing.

I had a second or third level monk early in my campaign who willingly took a three-story fall because it was the only way to catch up to an escaping villian. He (fortunately) made the tumble roll, came up face-to-face with the villian, and beat the crap out of him.
 



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