kreynolds
First Post
Astragoth said:I'm interested in this material but before I purchase it I would like to know wether the (more expirienced) players and dm's on this board find those books balanced...
They're perfect for solo games. Otherwise, it's just too much frickin' work for me to have to go over the damn things with a fine toothed comb, only to find out that half of it is waaaayyyyyy over the top for a normal campaign.
Astragoth said:...in a normal low-magic campaign...
Huh? I wasn't aware that a "normal" campaign was "low magic". Actually, I run my magic, spells, magic items, etc, blah, blah, straight out of the charts of the DMG, and I was under the impression that the DMG represented a "standard" or "normal" magic setting. *shrug*
Sorry to get up on a soapbox, but I can't stand it when people claim that a "normal" D&D game is low magic, when the DMG so blatantly shows that isn't the case.
Astragoth said:...and if so, wether the content is innovative enough to make the puchase worthwhile for a extremely cheap dutch guy..
so lock and load foulks... feedback please
Like I said, I love those books for solo games, and I run quite a few, so they add a hell of a lot of diversity to all the characters. If you don't use them in more than 1 game though, I wouldn't waste your money.
Or, if you can find one in the store, just flip through the pages. You'll know whether you want it or not after about 10 seconds. That can be a good thing or a bad thing.
