Psion
Adventurer
Mongoose_Matt said:Basically, Sheoloth was written for 3.5, but we kept a close eye on 3.0 compatibility. So, for example, spell selections will be the ones with no changes required (even if the spells themselves have altered slightly in effect). Same with classes - we have ensured that the changed class features/progression will have no effect upon the actual character. The one outstanding 3.0/3.5 carryover are the skills.
I'm scratching my head at this. What you describe seems impossible without different sets of stats for each, which the book does not have. And in most cases, where there is a conflict, it seems like the statistics have failed to 3.0, not 3.5. For example:
- A 12th level bard in the book has the total skill points of a 3.0 bard, and not a 3.5 bard.
- A druid in the book has three animal companions. In 3.5, a druid only receives one animal companion.
- One character, a diviner, has perform phrased as a single skill with two specialties. In 3.5, specialties are separate skills.
It seem obvious to me that the characters were made from randomly generated NPCGen characters (which is a 3.0 generator; see the thread in the general forum for more on this.) Terms for things like skill names are updated, but in almost every other instance where I said to myself "whatabout" and checked to see if the statistics were 3.5-ready, I found that the 3.0 route was taken.
FWIW, I don't want to give onlookers the wrong impression. Aside from NPC statistics, this is a really decent book with lots of utility. But the NPC statistics I found rather disapointing.
We have included conversion notes between the two
Is this something on your website, because I don't remember seeing anything like this in the book?