(Mongoose) Signs & Portents Issue 16 - Out Now!

MongooseMatt

First Post
Hi guys,

The latest issue of Signs & Portents 16 is now out and about in your local games store - subscribers you should be getting your copies any day now, if you have not already got them!

In this month's issue;

Tales From Mongoose Hall
Reporting on the office's A Call to Arms campaign. Go the ISA!

Silent Run Through Nefua
A complete scenario for A Call to Arms

Cybervoodoo
Tim Hitchcock brings a new nastiness to OGL Cybernet.

Last Stand
A desperate sceanrio for Mighty Armies.

The Second Battle for Quadrant 14
An historical battle for the Centauri and Narn in A Call to Arms.

The Kordavan Way
The Zingaran chivalric code for the Conan RPG.

Inside the Chainmail BRa
Joanne Fitzroy takes a look at life as a female in the games trade.

Gen Con 2004
Chaz Estell provides a recounting of this year's great gaming event.

Shady Deals at Janos 5
A new trading station for the Babylon 5 RPG, together with ideas for bringing it into your current campaign.

The Quintessential Cheat
A preview of a book due to be released in 2024. Yes, Jonny Nexus is at it again, this time joined by John Doe, a rather incredible 1st level character. . .

Beyond the Wailing Marsh
A complete adventure for the Slaine RPG.

Signs & Portents is priced at $5.95 for 72 full colour pages and issue 16 is available now!
 
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