MongooseMatt
First Post
Hi guys,
The first supplement for the Jeremiah RPG, Thunder Mountain, is now out!
This is the definitive sourcebook covering the Cheyenne Mountain facility, the events that led up to the creation of Thunder Mountain, its re-emergence into the world and the creation of the Western Alliance. The facility has been completely mapped and detailed, allowing Games Masters to use it as a setting or base of operations for their players once the good work of the people here has been discovered in the campaign.
The surrounding areas have been covered as well, as components of the Western Alliance, including the famous Milhaven - also giving Games Masters a template for running campaigns in which players have been defending their home towns and villages from roving marauders before being offered a chance to join the Alliance and thus be in a position to receive greater resources (but also gain more responsibilities). The game itself is also expanded with the use of new feats, skill uses and equipment based on those available in Thunder Mountain and as part of the Western Alliance - if you sign up, your town will no longer have to be defended by pistol and shotgun, as you might well qualify for the military hardware that is stored within Thunder Mountain, including vehicles and aircraft. Complete rules are also provided for aerial combat, both with guns and missiles.
The book winds up with a selection of characters from the TV show and a complete adventure with which to throw your players into the world of Jeremiah - Life in the New World.
Thunder Mountain is priced at $21.95 and is in your local games store and bookshops now.
The first supplement for the Jeremiah RPG, Thunder Mountain, is now out!
This is the definitive sourcebook covering the Cheyenne Mountain facility, the events that led up to the creation of Thunder Mountain, its re-emergence into the world and the creation of the Western Alliance. The facility has been completely mapped and detailed, allowing Games Masters to use it as a setting or base of operations for their players once the good work of the people here has been discovered in the campaign.
The surrounding areas have been covered as well, as components of the Western Alliance, including the famous Milhaven - also giving Games Masters a template for running campaigns in which players have been defending their home towns and villages from roving marauders before being offered a chance to join the Alliance and thus be in a position to receive greater resources (but also gain more responsibilities). The game itself is also expanded with the use of new feats, skill uses and equipment based on those available in Thunder Mountain and as part of the Western Alliance - if you sign up, your town will no longer have to be defended by pistol and shotgun, as you might well qualify for the military hardware that is stored within Thunder Mountain, including vehicles and aircraft. Complete rules are also provided for aerial combat, both with guns and missiles.
The book winds up with a selection of characters from the TV show and a complete adventure with which to throw your players into the world of Jeremiah - Life in the New World.
Thunder Mountain is priced at $21.95 and is in your local games store and bookshops now.


