Your progression of feats looks good. 6 feats seems reasonable.malichai said:Player wants to play a monk variant where he gives up Flurry of Blows, Ki Strike, and Quivering palm for some fighter bonus feat progression. How many bonus feats would you allow? I'm thinking 3,6,9,12,15,18. Not enough? Too many?
To make up for this shortcoming, allow the character to choose 12 weapons that they are automatically proficient with, including any exotic weapons.Spatzimaus said:The problem is, if he's giving up those three things, then his fist attacks will become completely ineffective at high levels; he'll have to use weapons to hit anything with DR. So, the nice fist damage will be useless as well, and he'll be attacking with a moderate BAB and slightly weak HP/AC (but good saves!). Unless he multiclasses, of course, which assumes a house rule to allow monk multiclassing.