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Monks belt


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Kershek said:
"Fancy magic items"? You talk like having magic in D&D is non-standard. Having them is a big part of the game.

No, you're absolutely right, they are. I just don't prefer it that way. Personally, I like items that either give you simple bonuses (a +1 or +3, or mithril, adamantine, silver, ghost-touch, etc. isn't huge when you're likely to acquire them and your bonuses are already high), or give you an interesting, but not concept-altering ability. The hat of disguise, immovable rod, etc. What I tend to like less are the kinds of things that buff you beyond reason: items that give you huge mental stat bonuses, huge AC bonuses, unique class abilities, or otherwise puts you in another league of adventurer without them. I don't think a character's items should overshadow the character. Maybe that's why I play a monk :)

I find it lame when people min/max the heck out of their items like that. It becomes less about interesting stories in interesting settings. Characters walk around with items who's effects they don't even think about beyond the bonuses they give. Not that I don't min/max to a degree, or that I don't like combat, I just like the balance a bit away from the number-crunching.

Anyway, that's getting a bit off-topic.

DreadPollock
 

Hypersmurf said:
If that's what they intended to convey, they seriously screwed up.

-Hyp.
Like this is news?

Even though the Wisdom bonus to AC and the level bonus to AC are both mentioned under the AC heading, they are in fact two seperate class abilities that do not rely on each other. As a monk you get the wisdom bonus no matter what level you are, and you get the level bonus to AC no matter what your wisdom is. They are two seperate things, and the monk's belt only grants the level based bonus.
 

They fixed the duelist, and broke it with one item... now every epic druid is going to get one, since it's more valuable than those crazy epic +5 wild heavy fortification ironwood breastplate armor sets with wildshape adjustment. And it stacks!

Oh well, at least WotC isn't going to make a Paladin's Belt or a feat that breaks the metamagic cap or something, right?

IMO the item gives all those crazy bonuses - but IMC you will never find one, never know how to make one, never encounter an opponent who wears one, can't wish for one, etc.

I don't see the point of this item for a monk, either. It doesn't do anything about his weaknesses at all. It gives him a measly +1 AC, a minor damage bonus (about +1 damage on average), and no bonus to his attack rolls at all, probably his biggest weakness.
 


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