Monster attack bonus and mutiple attacks?? UPDATED 9/19

Artoomis said:
Hmmm.... More strength bonus for more hands? Fascinating - how much more? This could be the most effective tactic.


The first hand you wield a weapon with adds 100% of your strength bonus to damage. Each hand after that first one adds 50% of your strength bonus to damage.

So a Thri-Kreen wielding a greatsword in all fourhands would get 250% of it's strength bonus to damage.

An Athach wielding a greatclub in all THREE hands would get 200% of it's strength bonus to damage.

And so on
 

log in or register to remove this ad

wouldn't it have been easy enough to just give the beastie a boon from his god that allowed him to reroll his abysmal initiative roll, so as to better the encounter?

How did the paladin do a "full-up, buffed Holy Sword attack"? Did he know something was coming? Paladins have incredibly short spell durations.

Why didn't the winged beastie come in flying? It's 2-dimensional thinking to think that it would enter on the ground (an easy target for the paladin and barbarian). Once things have flying, they should ALWAYS take advantage of it, otherwise it's wasted CR. Make the party deal with the flying aspect from the get-go. You don't crawl into a room, do you? You walk. Flyers should be flying in hostile territory at all times.

What happened to the Power Lunge AoO?
 

reapersaurus said:
wouldn't it have been easy enough to just give the beastie a boon from his god that allowed him to reroll his abysmal initiative roll, so as to better the encounter?

Actually, it was more complicated than that. The party was coming in through a Gate. This gate was an area on the floor in a room, and they know it was going to be trouble on the other side. The bad guy was imprisoned in a statue. When the good guys stepped off the Gate's "landing pad," the stone around him burst. Intiative-wise a slightly tricky event sequence, so I got intiative rolls from everyone, and ruled that combat would simply go in that order. It just so happened that the person who set off the events was the one who would normally act right AFTER the bad guy - meaning that the bad guy now acted last. This was fair, as no one but me knew how this was going to go, and only I knew the bad guys intiative.

I started everyone acting on initiatives even before they Gated in so that I could track spells that lasted only for a number of rounds, rather than minutes. I though the combat would be long enough that some spells would run out. My mistake!

[quote[How did the paladin do a "full-up, buffed Holy Sword attack"? Did he know something was coming? Paladins have incredibly short spell durations.[/quote]

See above. The party had time to buff before entering the Gate.

Why didn't the winged beastie come in flying? It's 2-dimensional thinking to think that it would enter on the ground (an easy target for the paladin and barbarian). Once things have flying, they should ALWAYS take advantage of it, otherwise it's wasted CR. Make the party deal with the flying aspect from the get-go. You don't crawl into a room, do you? You walk. Flyers should be flying in hostile territory at all times.

See above. He did not have the option to start out flying. Too bad, because he had the room (a 180' diameter hemisphere).

What happened to the Power Lunge AoO?

I forgot to mention that. He got it and hit with it. 3d8 + 23 if I recall correctly. A bit more than a scratch, but not enough to stop the barbarian, that's for sure.
 

Nail said:
Cool.

...but man, is that a lot of summoning! A "Su" ability? Otherwise each summons might have been a full round action.

Anyway: very nice to see a fellow honest DM. I, too, roll everything out in the open. *Especially* monster attack and damage rolls. Heh, heh.

I had a discussion with our group on this, and we decided (right or wrong) that the summoning ability of demons and the was done like a Summon Monster spell, and so took the full round.

The idea was to use the Hover debris field to hide himslef and give himself time to do the summons.

Needless to say that didn't work as planned.
 

Remove ads

Top