This will gewt you a rough ballpark that will usually be good enoughSorry for the double post, but I think one thing to make this amazing, would be including dice for the damage, this would allow people to make monsters on the fly, if they roll for damage.(which a lot do.)
[Average damage/number of attacks] - [ability bonus* number of attacks]= X
then depending on the type of dice you want to use divide X by the average for a die
- d4:2.5
- d6:3.5
- d10:5.5
- d12:6.5
I agree with Morrus that Building a thing to give dice sizes would be remarkably complex since it would need to show different dice sizes & possibly different dice sizes for different number of attacks
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