I have a (extremely stupid) question. I'm a newb at monster design, and I was looking at making a goblinoid race.
The MM2 and Dragon article suggest that medium size humanoid stats should be 10 or 11. Then there are racial ability modifiers to think about.
Is there a set of guidelines for racial ability modifiers? I know about the balancing chart in the DMG for creating player-equivalent offsets, but in terms of creatures, is this free reign? The only restriction seems to be that the adjustment has to be an even number. Githzerai have an insane +6 dex modifier for example.
Are the stat ranges in the MM2 and Dragon article merely there then to provide a point of reference for racial ability modifiers for rolling unique or character versions of monsters? Or is there some rocket science I'm missing?
The MM2 and Dragon article suggest that medium size humanoid stats should be 10 or 11. Then there are racial ability modifiers to think about.
Is there a set of guidelines for racial ability modifiers? I know about the balancing chart in the DMG for creating player-equivalent offsets, but in terms of creatures, is this free reign? The only restriction seems to be that the adjustment has to be an even number. Githzerai have an insane +6 dex modifier for example.
Are the stat ranges in the MM2 and Dragon article merely there then to provide a point of reference for racial ability modifiers for rolling unique or character versions of monsters? Or is there some rocket science I'm missing?