From what we know, monsters don't HAVE to follow "the math."Lizard said:EVERYTHING gets +1/2 level. That's "the math".
From what we know, monsters don't HAVE to follow "the math."Lizard said:EVERYTHING gets +1/2 level. That's "the math".
Cadfan said:From what we know, monsters don't HAVE to follow "the math."
Lizard said:EVERYTHING gets +1/2 level. That's "the math".
Grazzt said:Now we just need to jazz up the (...) Flumph (...).![]()
Steely Dan said:Do characters get 1/2 level as a bonus to damage (I know monsters don't - pit fiend etc)?
Lizard said:Yeah, in 4e, it will only have a +*8* Reflex save (Save=1/2 level)
You may detect just the slightest hint of sarcasm. The slightest. A hint.
Lizard said:EVERYTHING gets +1/2 level. That's "the math".
Look at the various monster stats we've seen so far.
If I'm wrong, I missed something somewhere. Point it out to me, please.
It may. Or you know, it probably won't. That baby dragon that the DDXP parties fought was level 4 and had 280 hit points. In other words, just because you're huge and beefy doesn't make you good at everything- that baby dinosaur could be level 2 with 150 hit points and have a ref defense of 10 after factoring its just-out-of-the-womb dex.Lizard said:Yeah, in 4e, it will only have a +*8* Reflex save (Save=1/2 level)
Yep, me too.I'm sure glad THAT was fixed! Wow!
It helps to have have a clue about what you're being sarcastic about. Otherwise you could wind up looking rather silly.You may detect just the slightest hint of sarcasm. The slightest. A hint.
Storminator said:Except it's not level 16. CR 4 --> +2, then apply Dex penalty...![]()
Around here? Where?![]()
PS