Wiman
First Post
1of3 said:Shouldn't the Flind have Pack Tactics, too, if it is a Gnoll?
Yup, the Flind above has Pack Attack the Gnoll Racial. I agree with Lizard to the point that it's skills could be divided into 2 different varients, and the fluff on the abilities is a little on the "texty" side. As an encounter ability for the flind bar attacks I'm not sold (although I agree completely with the supernational effect thus far) best I could say is if it seems too deadly just change to 5,6 or even 6 recharge....if you know your players are going to kill this guy in a round make them encounter powers which have the advantage of being powered from the onset.
As for the entangle ability I would still like to leave the Flind the ability to disarm as it was it's defining roll back in the day - I like the combat advantage ability and the weapon skill disrupt. For those who don't like the instant disarm make it so if someone fails a couple saves they lose the weapon.
Thanks again guys,
Sorry it's too early in the morning for me to feel into editing the post above....coffee now, type maybe later.
<Edit> changed the spelling of "jest" to just....it is too early.
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I would like to add that those that have defended 3.x(I mean this loosely) monster design; give us a new 3.x monster that you stat'ed up correctly. I would hope the time it takes would at least allow you to see the reason most of us "lesser" DM's(I being one) enjoy the opportunity to do our own monster design. In 3.x I just said to heck with it and went to find that which was as close as possible to what I envisioned in my mind for the encounter. Unhappy DM meant unhappy group
Not saying you can't post and have a different viewpoint, just wondering why it is to bring nothing to the table other than-"You could do that in 3.x!"