Monster Healing Surges

Just for clarification, in-combat healing isn't a monster thing. But if a monster escapes from an encounter and takes a short rest, they can spend whatever healing surges they have at the end of that rest, just as PCs can.

Well once they've exited combat, they're off camera, so whatever means they have (or don't have) of healing isn't any of the player's business, be it surges, a MacGuffin, or bandages of monster healing.

At that point, the nebulous 'Monsters still don't use PC rules for nuffin' kicks in and whatever is best for the game at that time is what happens to their hit points.
 

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Nothing like the look on players' faces when the aspect of the demonlord dominates the cleric and tells him to heal him. BAM, 250 hit points, thank you very much. Of course, it was even more fun when the cleric missed all saves and had to heal the demonlord again the round after ;)

I'd be a bit pissed off if my DM said something like, "You're dominated. You spend the next five rounds using all your daily powers against the floor."

There's a reason the dominate condition allows only at-will powers.
 

I'd be a bit pissed off if my DM said something like, "You're dominated. You spend the next five rounds using all your daily powers against the floor."

There's a reason the dominate condition allows only at-will powers.

First of all, you are not my player, which is why campaign isn't based on your desires or likes. I have been a DM for my players (yes the same group) for 20 years almost. They also happen to be my best friends, so I know pretty well what I can do and not do, without pissing people of. Also, who ever talked about daily powers? Grazz't's domination allow him to use encounter attack powers. I just tweaked it a bit to include any encounter powers, hence the healing word. Also, if I was your DM and made you use daily powers, I can guarantee I wouldn't make you use them against the floor. They would most likely be much more efficiently used against your own party ;)
 

First of all, you are not my player, which is why campaign isn't based on your desires or likes. I have been a DM for my players (yes the same group) for 20 years almost. They also happen to be my best friends, so I know pretty well what I can do and not do, without pissing people of. Also, who ever talked about daily powers? Grazz't's domination allow him to use encounter attack powers. I just tweaked it a bit to include any encounter powers, hence the healing word. Also, if I was your DM and made you use daily powers, I can guarantee I wouldn't make you use them against the floor. They would most likely be much more efficiently used against your own party ;)

This.

Hey, Jack99, here's a more important question.

Did the players have a blast?
 


I'd be a bit pissed off if my DM said something like, "You're dominated. You spend the next five rounds using all your daily powers against the floor."

There's a reason the dominate condition allows only at-will powers.
Absolutely. As DM's, our most sacred covenant is to uphold "Rule 0" : HAVE FUN!!

Thats why the at-will only rule makes sense. If there was a creature that rose above this (does Grazzt? Havent read him yet...not part of our campaign) I would even be tempted to nerf that into a different manifestation.

It just seems cruel and unusual taking players finite powers (encounter or daily) away from them, regardless of what the rules say.

If I know my group and I did this to them, they wouldnt be angry or upset (we are a 20+ year group as well), but I know they wouldnt have had fun...hence I would have failed as a DM.
 

This.

Hey, Jack99, here's a more important question.

Did the players have a blast?

I did the same as Jack99 once. I too think that dominate should actually, I don't know, DOMINATE, and allow the monsters to use PC encounter powers. Some of the players actually did get a bit ticked off since the BBEG got away because of the healing.
 


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