buzz
Adventurer
Even more useful, though, is actual mechanics that differentiate them, which is what we have in 4e.Rechan said:Especially with the tons of humanoids, fluff that helps you differentiate them is useful. Otherwise tehy all just run together.
This is D&D. If a compelling description/story hook for a monster can't be effectively conveyed in a paragraph or two, then that monster needs more development before being published.
Monster ecologies typically a) make my eyes glaze over, and 2) annoy me with excessive detail that often sucks all of the mystery out of a creature. I'd cite the passage on rakshasa babies from a Paizo-era Dragon article as a prime example of how too much fluff can ruin a creature for me.
Anyway, WotC can save this stuff for DDI, afaic.