ok, took some time and gave some thought to this creature...
-snip-
i'm thinking we'll definitely need to rethink how the Consume Intelligence and Musk Puff powers work. remember, those powers were written for a stationary monster that eats victims it doesn't turn into zombies. our monster is very fast-moving, and probably won't be eating its victims (well, not until after combat). i don't think it needs to consume the brains of the living like the musk creeper would, but i do think it will emplant imbryoes in creature's heads. i do like the idea of a musk that causes a charm-like compulsion on a living creature, but i'm not so sure these need to be any sort of zombie. i'm thinking more along the lines that whatever the monster implants in it's victims does not change them funadamentally, but that the charm will be long lasting instead. this would mean that the victim will be under the effects of a charm and under control of the monster, but if the charm is negated before the victim dies, the implant can (theoretically) be removed and the victim rescued. of course, we'll also need to rename the abilities. what do you all think about this idea?
i'm not so sure i'm satisfied with the list of spell-like abilities as they are. have some suggestions on improving that list?
also:
what should be the range for the Howl, Gaze, Aura (should we also rename Aura of Menace?), and "Musk"?
and sorcerer level for Spell-Likes, Teleport, and Tongues?