Shin Okada
Explorer
How do you guys handling spells with XP cost when running villains?
For example, when using an enemy spellcaster (or Dragon, etc.) who can cast Limited Wish, how much "usable XPs" do you give to him (or it)?
I usually just avoid giving such spells to villains. But at least, I don't like to see one lucky natural 20 with a vorpal weapon kills a BBEG of a 2 year long campaign. So I am now considering to let him learn Alter Fortune.
For example, when using an enemy spellcaster (or Dragon, etc.) who can cast Limited Wish, how much "usable XPs" do you give to him (or it)?
I usually just avoid giving such spells to villains. But at least, I don't like to see one lucky natural 20 with a vorpal weapon kills a BBEG of a 2 year long campaign. So I am now considering to let him learn Alter Fortune.