Aberzanzorax
Hero
I'm no math major, but isn't it mathematically likely that monsters will end up at 1hp more often than most other numbers?
I mean, the goal is to cross that threshold to 0. People don't stop at 10, of course, that'd be silly. They don't continue doing damage below 1 in most cases, either. So you have a math problem where you start with a number (any number) and then randomly subtract various amounts until you get to 0 or below.
So I'm thinking that since the goal is to cross the threshold of 1 to 0 and below, that it'd be mathematically likely to hit 1 more often than most other numbers (with 2 somewhat likely-because you could still do 1 damage-, 3 slightly less-because you could do 1 or 2 damage-, and then tapering off as the numbers get higher.)
Math experts out there...does this make sense, or am I spouting a lot of hooey?
I mean, the goal is to cross that threshold to 0. People don't stop at 10, of course, that'd be silly. They don't continue doing damage below 1 in most cases, either. So you have a math problem where you start with a number (any number) and then randomly subtract various amounts until you get to 0 or below.
So I'm thinking that since the goal is to cross the threshold of 1 to 0 and below, that it'd be mathematically likely to hit 1 more often than most other numbers (with 2 somewhat likely-because you could still do 1 damage-, 3 slightly less-because you could do 1 or 2 damage-, and then tapering off as the numbers get higher.)
Math experts out there...does this make sense, or am I spouting a lot of hooey?
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