Tony Vargas
Legend
TBF, the Spectre in 4e MM1 was so tame I was able to re-skin them for use as air elementals.Compare the sheer terror of the Spectre in every prior edition of the game to what it is in 5e.
TBF, the Spectre in 4e MM1 was so tame I was able to re-skin them for use as air elementals.Compare the sheer terror of the Spectre in every prior edition of the game to what it is in 5e.
Yes those books are great.The mummy. Just not all that scary or interesting anymore.
I've been using Kobold Press' monster books to spice things up. There's a lot of interesting monster abilities in those books.
The mind flayer arcanist casts up to 5th level spells, and I'm not sure why the base monster is CR 7 and the spellcaster is CR8, that doesn't seem right.
one thing in 5e thst is important to note is that numbers beat individual power.
the mob of smaller monsters is going to be more threatening than the single big monster. So I’m General I find any non legendary solo monster to be ho hum.
In my opinion, the weak monster Perception scores are next to useless, often even with a monster that is "supposed" to be good at perception with keen senses and smell. I will frequently double their perception score and give them advantage, otherwise the chances of beating a stealth are negligible. And on top of that, parties frequently use Pass Without Trace if it's at their disposal. I mean, a wolf has +3 to track foes with scent and smell. That's a horrible chance of success for something built for tracking.
Yup. Wolves can track most things pretty easy. Magic specifically designed to prevent that like pwot - beats that. But while the specialized rogue might get stealth frequenyly above 18 without the magic, the fighter or cleric likely wont - esp in armor thst penalizes those checks.What I do in situations like that is use the guideline of treating advantage as a +5 bonus. So, I'd treat a wolf's passive perception when it comes to hearing & smell as 18 (i.e. 13 + 5).