Monte Cook, stop screwing up my campaign!

And if you guys thought THAT was a bad story, you should listen to the tale of the time Piratecat and Henry came over and insisted on transforming into the left arm of something they called the "Ultra Mega Super Moderator-Zord!", and then killed my Roommate's fish....

rofl...
 

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Well, my players start freaking out. And so does Monte. Making a noise that can probablybe vaguely described as "the mating call of Nylarhotep, but with more Xena-yodel annoyance and less Black Speach madness" Monte Cook, The Man, tosses up the table, throwing frosted gingerbread bunnies, cans of carbonated liquids, many, many sheets of paper, and at least one partially melted chocolate bunny into the air.

:D
 

Re: Re: Monte Cook, stop screwing up my campaign!

DM Magic said:
I hope that somewhere in the Wizards of the Coast offices, someone is crying like a baby for letting him go.

Although, I'm glad they did. Monte's stuff is not regulated by the crazy Wizards of the Coast bureaucracy.
I had thought Monte left on his own accord?
 

Kamikaze Midget said:
Well, still grinning like a psychopath, Monte takes out a cigar and takes out a lighter (with 'World's Best DM' emblazoned upon it). I try to think about how I'm going to tell the man who wrote the fuggin' DMG that he can't smoke in my apartment, but he doesn't smoke. No, instead he just tosses the lighter right onto the table, into the midst of all the papers.

Well, my players start freaking out. And so does Monte. Making a noise that can probablybe vaguely described as "the mating call of Nylarhotep, but with more Xena-yodel annoyance and less Black Speach madness" Monte Cook, The Man, tosses up the table, throwing frosted gingerbread bunnies, cans of carbonated liquids, many, many sheets of paper, and at least one partially melted chocolate bunny into the air.
He does this every week. You'd think I'd stop inviting him back, or at least that I'd ask for some proof of ID just to make sure he wasn't some random escapee from the mental ward, but gosh darn it, how often do you get the chance to play with Monte Cook?!

And if you guys thought THAT was a bad story, you should listen to the tale of the time Piratecat and Henry came over and insisted on transforming into the left arm of something they called the "Ultra Mega Super Moderator-Zord!", and then killed my Roommate's fish....

Twisted. More twisted than the time that P-kitty came down to Jersey and insisted on playing a Ninjeti Power Ranger in my Call of Cthulhu game.
 


OK, so the campaign I'm currently playing in is a greyhawk one, but there is a twist, it is a post apocalyptic greyhawk, same map, new countries and cities, gods have died, asteroids have struck in times past, etc. The city we come upon is called Ptolus which has a banewarrens thing we need to check out. When I was converting my 2e switch classed two weapon wilderness fighter mage to 3e the DM pushed hard for me to use the Monte Cook Alt ranger. I resisted and used the standard one (from the PH written in part by Monte Cooke).

Whenever I level and add on wizard levels I get to pick one spell from the PH, and one from another sourcebook.

Great I say, pulling out relics and rituals I & II, Quint wizard, T&B, Magic of Faerun, and others, but "no" says the DM, setting appropriate ones only and he pats the BOEM I & II.

So we are in the Quaan for the first time and the DM decides to change it so that it is wild magic when you cast a spell, make a will save or get a rod of wonder effect, from the DMG, written by, Monte Cook.

I can't get away from him!

BTW we rocked the Quaan with just me and a paladin. Extended charge and a lightning bolt wand work really well together, as do those greater mark spells.
 

Re: Re: Re: Monte Cook, stop screwing up my campaign!

kingpaul said:

I had thought Monte left on his own accord?

Maybe, but they could have locked his door, or put such a heavy salary in his hip pocket that he was physically unable to rise from his chair. They didn't have to let him go.

Don't let corporate euphemese poison the well of your English. "Let go" <> "fire".

Regards,
 

Err it can be difficult to go around handing out giant salary increases in a large corporation, no matter how valuable the employee, especially when you have been cutting back the past couple of years.
 

myself... I'm so sad... said:
:mad: Thanks to Monte, my dwarf fighter now regularly goes tooling around in a giant magical flying space beetle. Way to go. :p

Just had a thought.... can anyone name the product in question? ;)

[/thinly veiled bump]

--Impeesa--
 

Sigh, I wish I could.

A giant beetle sounds like a friend I wish I could have.

The sort of friend who I could take for walks and sick on those bizarrely incompetent but good looking Starship Troopers who are always marching through my neighborhood looking like their on the edge of an angsty break through.

Too bad their's so little brain to suck.

Man, I'm already plotting what sort of wonderful things I'm going to do with Aracana Unearthed when it arrives.

Sometimes I'm tempted to not even tell my players about it. Just have them run into unusual and amazingly kickin antagonist after amazing antagonist.

Only when they beg to roll up new characters to replace their TPK will I consider allowing them to use my precious.
 
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