Four more times than most of us are destined for!I would say a single player dying 5 times is quite a lot in my experience.
Four more times than most of us are destined for!I would say a single player dying 5 times is quite a lot in my experience.
It does seem a lot, but if it is the same player dying over and over, it begs the question: what is this particular player doing that is resulting in his/her high mortality rate? Play style? Squishy build? Inexperience?I would say a single player dying 5 times is quite a lot in my experience.
Exactly. It could be that it’s a group of 3 players and the other 2 characters run away or keep going invisible/flying/stealthing. Or it might be that the dying character charges into combat without any thought.It does seem a lot, but if it is the same player dying over and over, it begs the question: what is this particular player doing that is resulting in his/her high mortality rate? Play style? Squishy build? Inexperience?
Are you referring to my post?It does seem a lot, but if it is the same player dying over and over, it begs the question: what is this particular player doing that is resulting in his/her high mortality rate? Play style? Squishy build? Inexperience?
I was replying to the Sword, but it looks like maybe he was replying to someone else, although I can't tell who without scrolling back farther than I already did.Are you referring to my post?
If you are, his PCs deaths were spread over 19 years at my table. IIRC, that was only 2-4 deaths.
Ok, my bad.I was replying to the Sword, but it looks like maybe he was replying to someone else, although I can't tell who without scrolling back farther than I already did.
Hell, I'm a 'forever DM' mostly but I've lost more than half a dozen characters or more as a player in the past 20 years. (Playing 1E / 2E games). Character deaths never bother me too much when I'm playing- I always have the next one in the back of my head.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.