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[Mor's End Discussion] Time to open shop!

Good Morning.
The Minister of Governmental Affairs just finished his pancakes :)

What lurks beneath. I agree. It will be kept undefined. The ooze and other sujjections could appear in a Rumor or Goings on at the Tavern Section. The DM determines if they are true or not.

Modularity is good. I did the write up above as an intro for flavor, trying to suggest, but not define too much.
DMs/Players need a starting point. After an intro the actual specific stats that were posted earlier could appear. Each minister could then have 1 page. "report from the minister of blank" with modular specifics. And then end it with a Rumors page. Every DM can choose from the many things we offer and have their own Mor's End.

I won't refer to the grandmother but I'm putting a woman in charge. If there aren't any objections. Lady Kelvin.
Keeping her a bit mysterious lets the DM put in their own female protagonist/antagonist/leader/ally/etc.

So
Intro Piece (shorter)
Prime Minister Speak (Specific Stats)
Report by Minister of Blank (Flavor piece plus specifics)
Report by Minister of Blank (Flavor piece plus specifics)
Report by Minister of Blank (Flavor piece plus specifics)
Report by Minister of Blank (Flavor piece plus specifics)
Rumors at the Inn.

Map included
Anyone like this format? Just a suggestion.
 

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Lady Kelvin it is, the beleagured leader trying to keep a hold on her independent city-state. In a feudal lord the city's trade and position would be much admired; in a frontier land her city is one of the furthest spots, an outpost serving civilized settlements. She moves around the city unseen. The daily duties of running the city are done by a Castellian and other officials, perhaps.
 

To be honest... I'm happy that we're not using the Eric's Grandmother angle as the shadowy ruler of the city. Lady Kelvin works for me... and her name is Nonna Deleric which is a veiled reference to the Eric's Grandmother thing anyway.

I'm still intrigued by the idea that Lady Kelvin might have a few ranks in the PrC: Entropist. That would add a certain flavor...

EDIT: A search on google yielded that the Entropist is a Cleric PrC from Tome & Blook p. 58... The alignment of the class is Lawful Evil... but that doesn't mean we can't create our own Arcane Entropist class for Lady Kelvin...

Just a thought... take it or leave it... :D
--sam
 

Another thought... If we use that alternate history for the naming of Mor's End... the names should be as follows...

I know its a bit wacky... and rife with inside jokes, but since this is basically the pre-history of the city, it shouldn't affect the real goings on of the city.

Erek Noahn: Barbarian Explorer that layed claim to the area and raided caravans until he had a change of heart.

Erek's Grandmother (Unnamed): Witch that controlled Erek... and searched for info on her arch enemy Ovder Khost:

Ovder Khost: Famed wizard... and arch enemy of Erek's Grandmother

Rusol Mor: The man who ended is caravan raiding to found the city

The Kulpin: The man who stayed a caravan raider. Later... he plied the waters of Lake Enoria as a pirate... overtaking ships hauling the precious fisher-silk.

Again... I know the above is full of inside jokes... but since this is pre-history it works better here... than in the actual current city stuff.

As always... I'm just throwing it out there... Let me know what you think. :)

--sam
 

Krug said:
Lady Kelvin it is, the beleagured leader trying to keep a hold on her independent city-state. In a feudal lord the city's trade and position would be much admired; in a frontier land her city is one of the furthest spots, an outpost serving civilized settlements. She moves around the city unseen. The daily duties of running the city are done by a Castellian and other officials, perhaps.

Agree!
 

Ministers, here is my rough draft for the Government Thread. Can you all look over and make suggestions before I post into a new thread. I’ll wait till I hear back from at least 3 of the ministers. :) Please be honest and open as you help me refine this. Thanks. gary

Hail inhabitants of En World! Welcome to the EN World City Project GOVERNMENT idea submission thread. This thread is dedicated to the exploration of the Government and Politics behind the En World City Poject. Please take a moment and peruse this thread (and some of the others located in Plots and Places) and help us develop the city further.

Government Questions (feel free to post your thoughts on the following). As ideas develop we’ll mold the politcal structure of the city. As is the nature of these boards, the city will be open to diverse ideas and be a bit chaotic at times. Nevertheless, Mor’s End has managed to become a thriving city.

Background: Mor’s End.
Known as the City of Crafts by some, and the City of Coins by others. It is an independent City-state in the region of Enheim. A self-sufficient city, known far and wide for it’s abundance of natural resources, rather large artisian community, and as a melting pot of races, idealogies, and professions from all over.

Population: 10,200 (Small City): Integrated - 37% human, 20% dwarf, 18% gnome, 10% halfling, 7% elf, 5%
Resources: Iron, sapphires, clay/pottery, cattle, silk

GOVERNMENT
Such a chaotic city needs a strong ruler, and they have one in the person of Lady Kelvin, Matriarch of Mor’s End. Little seen in public these days, she nevertheless makes her presence felt through the actions of the city’s ruling council. This leadership body, lead by Prime Minister Krug, keep the diverse and sometimes anarchic city humming.

Questions I pose to you all regarding Mor’s End Governmental Issues:

1. The Leader is a mysterious female matriarch, hardly ever seen in public. Lady Kelvin is a beleagured leader trying to keep a hold on her independent city-state. In a feudal lord the city's trade and position would be much admired; in a frontier land her city is one of the furthest spots, an outpost serving civilized settlements. She moves around the city unseen. The daily duties of running the city are done by a Castellian and other officials, perhaps. Post some rumors in this thread as to who she is and how she came to power.

2. The day to day governmental workings of Mor’s End is managed by the House of Ministers. They post the laws, settle agreements, and keep the city going. We have a few EN World people in a few of these positions, but what are the others’ personalities and secret goals of these ministers? And what is. Post here.

3. Military. What type of standing army does it have? Composed of companies of mercenaries, city guards, loyal guardsmen, etc? Please post any thoughts you have here.

4. Intrigue. Every city has a few secret societies that influence the government and businesses within it. Come up with a few. Currently we have the Glittering brotherhood which holds the secret of cutting the Mor’s river sapphire in a way that brings out their magical qualities, and the Merchant’s Guild, which holds a monopoly on trade coming through the town. What part does the Thieves Guild, the University, or other organizations such as Houses play? Is there a secret police?

5. Allies. Mor’s End is currently eoconomically allied with a nearby dwarven community called Kul Moran. Who is their leader and what are that community’s motivations with allying with Mor’s End? What other economic or military allies does Mor’s End have? Post here.

6. Temples and Religion. The city has a collection of small local gods. Not important to develop larger ones since this city is ment to be adaptable to many DM campaigns who’ll usually import their own gods. But any of the local dieties or beliefs particularly stand out...and why. Especially if they have any political muscle. Post here.

7. Threats. What constantly threatens the city of Mor’s End, keeping the government always on the watch and how does the government deal with these threats...ignore, keep a militia? Is is maurauding band of ceatures nearby. Post here.

8. Anything else involving the government. Post here.

Note: Other threads dealing with the economy, trade, crafts, npcs, etc. of Mor's End will be posted soon by the various Ministers. Add your two cents to the creation of this fair city.
 

wiz-o-plains :) I'm on my lunch break right now, and really only have another minute or two. But I saw some grammatical errors that I'd like to correct, although generally your introduction looks excellent. (Like I said up above, I'm anal.) I won't be able to do that until this evening, around 8:00 or so. Can you wait that long before posting? Sorry I don't have time to do it now. Crazy day in the library.

Gotta run.
 

wizardoftheplains said:
Population: 10,200 (Small City): Integrated - 37% human, 20% dwarf, 18% gnome, 10% halfling, 7% elf, 5% (???)

Wiz, I've come up with some different population numbers based on that EN World Poll, although I leaned heavily towards the dwarven connection.

Here you go:

Population: 10,200 (small city): Integrated - 40% human, 20% dwarf, 13% gnome, 8% humanoid, 6% halfling, 6% elf, 4% half-orc, 2% monstrous, 1% half-elf.

{EDIT}

Also, how's this:

Ruler: The Lady Kelvin, Matriarch of Mor's End (N female human Ari4/Rog6/Sor6).

Other Noteable Characters: The Castellian (LN male dwarf Ftr5/Clr5)

We keep the Lady Kelvin and the Castellian generic. No real names. Plus, her 'second' being a dwarf makes sense.

Later,

Rob
 
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Peeks over his pint of Guiness and says, "Was I at the bar when you said that?"

Where did the Castellian come from? I guess I didn't notice this before...

Thanks for the 411,
--sam
 
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Castellan. Drop the "i". No respectable dwarf would call himself a castellian. That's a poufta elvish title! :D

Krug off-handedly suggested a castellan as a second-in-command. Dunno if we wantto have both a Castellan and a Prime Minister though... sounds a little too top-heavy perhaps?
 

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