Most broken prestige classes?

rgard said:
Going back to the Wiz/UrPriest/MT combo, it was fun figuring out the earliest (lowest level entry) for both Ur Priest and MT and the desire to get 9th level arcane and 9th level divine by 20th character level.

It hardly matters. Wiz 9/Ur 2/MT 9 gets you there, and with caster level 18 for wizard and 20 for cleric.
 

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pawsplay said:
It hardly matters. Wiz 9/Ur 2/MT 9 gets you there, and with caster level 18 for wizard and 20 for cleric.

Yes, it hardly matters if you are starting out the character at 20th level. Does matter if your character concept wants the earliest possible qualification for Ur Priest.

Also, you waste a level of MT as you've already hit the max of the Ur Priest PrC at 8th level MT. Might as well take another level of straight wizard on the back end.

All that said, it's a matter of taste.

Thanks,
Rich
 

Felon said:
...until the players realize that turn undeads are now no longer actually for turning undead, but rather for powering divine feats. Don't even need a good Cha for most of'em.
Greater turning is of no more use for divine feats than regular turning, if you wanted to support my point that greater turning is a power of almost no utility, thank you.
 

DarkJester said:
These are some of the ones I think are pretty powerful.

Frenzied Berzerker
Initiate of the Seven Fold Veil
The Berzerker is very powerful on offense, and the Initiate is very powerful on defense. I think there is a huge difference between offense and defense with regard to game balance.
 


I always thought the Weretouched Master from Eberron was terribly broken. Not necessarily because of power level, but because it is imbalanced within itself. When you get the ability to turn into your alternate form, you can choose (If I remember correctly) werebear, weretiger, werewolf or wererat.

Well let me see, I can get enormous strength, enormous toughness and a ton of natural armour, or I can be a rat, with a relatively tiny bonus to dexterity. Plus I have to be a rat.

Choices choices. I wonder how many people chose the rat? Or indeed, anything other than the werebear?
 

Elethiomel said:
This raises the question: Do Greater Turning attempts count as Turn Undead attempts for the purposes of Divine feats? It is a different ability, after all.
NilesB said:
Greater turning is of no more use for divine feats than regular turning.

Sorry, read "Greater Turning" as "Extra Turning". I would agree that greater turning isn't so great--turning undead in general is pretty much just something preserved for legacy gaming.
 

What about the wrecker?

I don't actually know it. A friend of mine has secretly started his character on it and thinks it's so cheap he can't tell the rest of us.
 

Lots of hate for the Ur-Priest and Mystic Theurge

Given the highly effective spell progression of this class, and the relatively low pre-requisites, this is no surprise to me. However, there are two things I would like to note about this class.

There are at least 2 versions of this class. One in the Complete Divine, with Spell Focus(Evil) as a pre-requisite. The other is in the Book of Vile Darkness, with Malign Spell Focus as a pre-requisite. I suggest going with the BoVD version. The BoVD is slightly more powerful (Malign Spell focus is a +2 to save DC's for Evil spells instead of the +1 for Spell Focus (Evil) ). Using the BoVD version also makes the class slightly more restricted, since the Malign Spell Focus requires a pact with some evil power. In any event, the Ur-Priest is probably much more obviously intended as an NPC class.

As for the other point, I would suggest looking past the purely mechanical aspects of some of these prestige classes. The Frenzied Berzerker, going by the intent of the class, is probably never going to be encountered with anything in the way of support from allies. The Ur-Priest steals power from the gods. Something tells me that the Gods are perfectly capable of defending their turf, what with the devoted followers and stuff.

Now getting back to this thread, what Prestige classes do I consider the most potentially broken?

I would put Mystic Theurge right up there. Strategically, there is no reason for a Sorcerer not to take the class, and only a minor dis-incentive for a Wizard (loss of the meta magic feats). However, those that would take this class are already splitting their advancement between Wizard/Sorcerer and a Divine casting class. At level 20, a standard Wiz / Cleric would have only caster level 10 in both classes to use against But a Wiz 3 / Clr 3 / Mystic Theurge 14 casts as a 17th level caster in each class. Its a hell of a choice, either a Hyper Caster with 9th Clr and Wiz spells, or a Nerfed Caster with 5th level spells in each class.

But if you apply the class with a literal mindset, you can only ever have 10 levels of Mystic Theurge, which means at Char 20, you cast as a 15th level caster, getting 8th level spells only.

But yeah.. Trying to stack Ur-Priest with Mystic Theurge reeks of cheese (though i admit to considering doing just that for a BBEG recently).

As a DM, I would probably say that any stacking of prestige class effects is entirely at my discretion. Prestige classes seem to be balanced in relation to the core classes, not in relation to stacking with one another.

END COMMUNICATION
 

But a Wiz 3 / Clr 3 / Mystic Theurge 14 casts as a 17th level caster in each class

Would be, if such thing was legal. You can't take more than 10 level in MT before epic levels; and even then, MT epic progression is really lame.
 

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