Ruslanchik
First Post
Seriously, Vow of Poverty has got to be at the top of the list.
This feat actually gives you bonus feats. 'Nuff said.
This feat actually gives you bonus feats. 'Nuff said.
I am not sure if I'd really would want to count the "subselections" of feats here. But then, there is no way Eagle Claw Attack could not be the weakest feat ever.Nifft said:D'oh! Good point!
PHB-II totally breaks Weapon Spec (Net), which becomes infinitely more powerful thanks to that supplement.
Okay, how about Skill Focus (Speak Language)?
Cheers, -- N
Vow of Poverty is a trap. In a game that generally follows WBL guidelines, it hurts more than it helps. Numbers have been crunched on the subject.Ruslanchik said:Seriously, Vow of Poverty has got to be at the top of the list.
This feat actually gives you bonus feats. 'Nuff said.
I seem to recall Hear the Unseen allows you to use the Listen skill to do what it could do anyway, but at a higher DC (!). Does Eagle Claw Attack actually worsen your ability to sunder? (Been a while since I looked at Sword & Fist.)Mustrum_Ridcully said:I am not sure if I'd really would want to count the "subselections" of feats here. But then, there is no way Eagle Claw Attack could not be the weakest feat ever.![]()
It and Greenbound are similar, but even so, I'd give the (slight) nod to Greenbound. This assumes the "doubling" of the bard's effect happens _before_ other modifiers. Otherwise, WoC wins hands down if optimized nicely.Mistwell said:Words of Creation will kick your silly feats butt all week and twice on Sunday.
Archimedes314 said:Not trying to be insulting or anything, but this doesn't have anything to do with what I posted. You are talking about how you (an actual DM) limit leadership in play. My whole point was that when you are talking about the "most powerful feat ever" it is necessarily a theoretical discussion, and in such a discussion you can't make assumptions about how the DM is going to limit whatever that feat is. No two DMs are alike and they very likely will rule different ways. So you assume a sort of tabula rasa DM who doesn't put restrictions (beyond those explicitly spelled out in the rules) on your character, and with such a DM Leadership is just absurdly powerful (and no I'm not talking about a DM who lets you design your cohort down to the skill points, though that is very powerful in its own right).
Power Attack doesn't multiply anything. Used two handed, it adds two points of damage for each point of attack bonus you give up.Archimedes314 said:You are correct, but the multipliers are being applied to different quantities. Wielding a two-handed weapon multiplies your power attack bonus damage by two.
Deset Gled said:Improved Combat Expertise, from 3.0's Sword and Fist (and a number of other sources), removed the +/- 5 restriction from Combat Expertise (now just Expertise). Not amazingly broken in the "kill them and take their stuff" way, but by far the most powerful feat there is if you're trying to maximize AC. Combine with All Power Attack All the Time for best results.