Most Unusual Party...

Hackmaster always rolls up some very unusual stuff.

I think in the last party we played there were at least three mental conditions per party member, unless you counted all the split personalities as individual party members. Then it probably evened out.
 

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Our 2E campaign included the following:

Centaur fighter (roleplayed like a Klingon warrior)
Falcon hengeyokai ranger
Aspis drone fighter
Human fighter
Human paladin
Human failed paladin (later relegated to NPC status)
Gnome thief
Elven mage/thief who constantly acted like a front-line fighter
Human druid
Human wizard with a parrot familiar

Johnathan
 

So far, I think the Ooze campaign is winning hands down - but I must say that the group with the minotaur and the pixie runs a close second!

I just remembered another very short campaign I once ran, back in uni. All of the players were somewhat odd - though I think the worst one was the priest of Death. Whenever he met an NPC he liked, he would give him the 'gift of death'. I don't know what's worse - the player, or the fact the campaign lasted for four sessions...
 
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Well, we had:

Short, squat (looked like a pumpkin) earth-based magic using Gnome
7' 110-lb. Hispanic female Winged Warrior, and her twin brother:
5'3" 120-lb. African-American Winged Warrior who shot disintegration beams out of his derriere. (These two were the "Fabulous Goldfarb Twins!")
A half-drake who could lift about a jillion pounds

Uh, help me out here, other players of Synnibar. What the heck else did we have in that group at the last Chicago Gameday?!
 

Weird?

The weirdest one for me had to be an old 2E group many moons ago.

Human Pacifist Priest of Eldath-abhorred fighting, healing friend and foe alike.
Human Mage-No score above 12 "I rolled it that way and that's the way I'm gonna play him"
Human Cavalier-I'm a Cavalier, people should be afraid
Drow Priestess of Kiaransalee-"You need an underdark guide, and I am all that you have. And yes, I want them dead as well. They'll serve me better that way."
Human Rogue-"I only took a little off of the top" who happened to be a chronic liar as well as slightly deranged and homicidal.
Human Mage 2-"I can fight up front if I want."
Elf Ranger/Druid-Who discovered 2 weeks into the campaign that the druid part of him was worthless in the underdark.

All sorts of train wrecks as far as interparty relationships occured. It was great fun though.
 

Methuslah said:
I’ve just been looking back over my old notes from past campaigns, and I came across one short one I had forgotten (perhaps my memory repressed it), where the players decided to play a rather unusual group – three Centaurs (my notes do not record their classes) and a Paladin. (Yes, the Paladin did ride one of the Centaurs!) I was somewhat less restrictive back in those days as regards character classes, it seems. I was just wondering what was the strangest group of PCs that anyone has ever seen assembled. I’m sure someone out there can beat this rather tame example!


Well I played in a group that was a centaur, a flind (with gnoll troop) an ogre magi, a slyph, 2 telepathic aaracocra, a slanzaar (panther man sailor/ranger- my chaarcter) and a token human
 

When playtesting Arcana Unearthed we needed to look at all the races...

Giants, pixies, litorians, sibbecai, a verrik, and me, the token human.

I introduced my self as the ringmaster of the circus. :)

PS
 

For the epic-level game we've got brewing, so far we have:

An ethergaunt wizard (who used to be human, tried and failed to be a god);
a jungle dwarf super-wrestler (who may be replaced with a gheallie sidhe);
a human druid who thinks he's a dragon;
a feral half-dragon anthropomorphic tyrannosaur berserker;
an illithid savant (nicknamed Zoidberg);
a human psion (who resisted calls to be a multi-headed dwarf savant);
a halfling perfect wight; and
a lonely, lonely human hospitaler (who almost played an anthropomorphic african elephant monk).

Brad
 

Hmm, tough stuff to beat, but I'll try.

Fire Elemental Paladin (Turned into a 'Holy' Elemental at the end)
Magma Mephit Barbarian
Lantern Archon Wizard
Assimar Paladin wielding a Spiked Chain
Human Shadowdancer (me, died)
Celestial (i forget which one) Cleric with Madness domain (me also, died at the very end of campaign)

Very wierd and funny campaign. The DM was trying out some new stuff, so it felt a lot like a console rpg.
 
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Hm... in the past.. we had some doozies...

But right now, I've got the oddest mix, but it's because odd mixes are what the group is all about.

Human Male Fast Hero (d20 modern Doctor)
Human Male German WWII Soldier (V for Victory)
Fox Hengeyokai Female Shaman (OA)
Half-Elf Female Druid (PHB)
Halfling Female Witch (Quintessential Witch)

My wife, sister, and friends all play, I'm the DM, and they leap from reality to reality, and must accomplish certain objectives, hoping that they'll eventually unlock the way home... (Exiles + Quantum Leap + Sliders)

We've been having a blast so far.. the biggest hurdle has been currency. The language barrier was taken care of by a Farscape DRD that lives in the demiplane (a desert with a Starbucks) along with a few other characters. At first, the language barrier was hilarious, since I made Common, English, and Basic (SW) all different languages, and because of the translator microbes let them understand what OTHERS say, it doesn't let them communicate back. Now they're 4th level, and have taken various langauges as skills. :D



Chris
 

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