Most Unusual Party...

Damn... Didn't mean to be a thread-killer.

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Chris
 

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MY D&D campaigns haven't been too weird, maybe except for the all minotaur one, but I did play in a Werewolf Wild West game with a werecoyote, an Uktena (Amerind) werewolf, a gunslinging weretiger, something I never quite identifed (perhaps a mummy), and two wraiths. The other wraith was into spooking, a poltergeist-type fellow, but mine communicated with the rest of the party chiefly through yanking out their souls and putting them through horrible (but informative) nightmares.
I played in a Vampire DA campaign once where the characters were all healers of various sorts too. That didn't work so well, but, damn, we could cure sick Byzantines like nobody's business.
 

LEt me see if I can remember this.

A human Wizard, although at the beginning of the game he had a demon-claw in place of one hand. By the end, we discovered a demon was taking over his body.

A tiefling Arcane Archer

A Half-dragon/half-lizardfolk Ari/ftr/sor/brd

A modron cleric (named Medic)

A lizardfolk ranger/cleric with a mechanical leg

A gnollish fighter

A half-drow psi-warrior

A Formian Cleric

A gnomish paladin
 

I think I can top these...
My epic level FR meets Call of Cthulhu campaign had party members up to, and including,

Thalias Darkshine, a formerly elven rogue who thought he was a fighter. Specifically, he thought he was Drizzt Do'Urden. I say formerly because he was turned into a cat-person by an ancient artifact.

Logain, a half-orc barbarian who liked messing around with the multiverse. Before he died, he had started a revolution in Hell, was turning into a half iron golem, and had been possessed by a demonic pikachu (yes, the campaign was slightly silly, wasn't it?)

Kat`e, a half-deep one Cleric of Tymora with severe paranoia about her Umberlee-worshipping pirate family.

Klattu, a half-drow cansin alienist with delusions of grandeur. He was nuttier than a pecan orchard, but he was very good at blowing stuff up and summoning eldritch entities.

Jorn Talronse, a fallen lupinal in the service of Baalzebuul.

Jin "And Tonic" Telvrani, a wild elf arcane archer who hit on anything with breasts and drank enough to kill lesser men. Er, elves.

P'sharr, a hideous abberation (homebrewed) rogue/assassin/ninja. He could walk between raindrops, kill a man twenty-three different ways with his bare hands and align the chi of any room. His cover identity was a wealthy newspaper publisher named Kane.

"Foxfire" a kitsune pyromaniac druid with an entire solar-system worth of backstory she never bothered to tell anyone and a brother who just wouldn't stop getting himself killed.

Is that strange enough?
Demiurge out.
 

The last time I saw this kind of thread, it was all like "I played a dwarf who didn't like ale." Glad to see some really freaky class/race combos finally.

I played in 2 games with totally freaked out characters.

Game 1: Planescape-esque
Me: 1/2 Celestial Mind Flayer Paladin (with a ring of sustenance and an intelligent Glaive). He later "fell from grace" and took a paladin-like class for NG characters.

An efreet who's class was "the other half of a shai'ir". Basically he was a sorcerer who got spells randomly. He was CN and had been banished from the City of Brass.

A maedar who's essence had been trapped in a gem and then mounted in a magical statue. It was more than slightly insane and had more classes than the rest of us put together.

A half-smoke elemental sorcerer, the most normal of us.

And one other that I can't recall in the slightest.

Game 2: Undermountain
Me: Awakened Dire Cave Ape Fighter. That was fun. Basically a dire ape with darkvision and a big nasty axe. Weilding weapons two-handed with a Strength of 30 is fun.

An avorial (with the psionic template) clerical necromancer. During some down time, he turned himself into a lich. The player decided to retire the character.

A gnome ranger/sacred fist with an AC in the 40s.

A rogue modron (CN!) wild mage (sorcerer), with 2 intelligent magic weapons that changed form and bonus every time he drew them. Best line: "Whoops..."
 

Our current campaign has myself as a minotaur bar/fberserker, a ladyboy psion with minotaur cohort, a elvan half celestial deepwood sniper & a elven half dragon wizard.

An old campaign in 2e had me as again a minotaur fighter, a minotaur shaman, centaur fighter, a winged elf fighter/rogue, a human mage, dwarven berserker & a human ranger npc
 

my current group is out there a bit... but not really for an Evil group.

Veronias: Fighter/Weapons master Human (no big deal)
Shishomi: Rogue/Monk/Assassin Human/Oriental
Octavius: Wizard/Red Wizard Human (again no big deal)
Thorik: Barbarian/Frenzied Berzerker (this is where it gets weird. A Barbarian with a Rogue's mentality...)
Gruglak: Cleric Half Orc *My PC* (Does not get along with the Dwarf at all.

When Thorik was first introduced last session he promptly received the business end of Gruglak's spear. Luckily Octavius put up a Wall of Force between us (Gruglak failed the Dispel Magic). Gruglak then consulted with Gruumsh through prayer and has divined that he must use this Dwarf in any way possible to further Gruumsh's plans... (Didn't want to out & out kill a brand new players PC in his first game.)
 

Years and years ago, a "campaign" we were running (read: linked dungeon crawls) included a human paladin, a human wizard (with dual personalities; roll each day for which,) and a mammagator fighter/cleric. The first character wasn't too out there, aside from the fact that he somehow had an everful pouch of what boiled down to gunpowder, the split-personality wizard was a little sketchier, but the mammagator won, hands down. Mammagators, for the record, are exactly what they sound like. Mammoth-Aligators. Think centaurs, except bottom half wooly-mammoth, top half lizardman kinda thing. With a taste for elves and horses. Including the paladin's bonded mount. :)
 

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