Just Another User
First Post
Counterspin said:So the idea is that the system will somehow prevent people from taking three things you don't like about it, from three different books, and combining them into one thing you really don't like? That doesn't strike me as being terribly likely.
No, I think that what he means is that there some races, classes and mmmh, "tricks" that he really don't like but that judging from the preview WotC think are really cool, and he just hope that in 4e there is no overadbundace of them.
FWIW I agree with him, I never liked the "freakshow factor" of 3.X with a lot of weird races going around and (apparently) nobody caring, and 4e seems to make it worse (I really can't see how a creature like a 4e tiefling can go around in a PoL setting without a costant risk to be burned at a stake at every isolated, superstitios and suspicious of strangers village and with the premises of PoL I don't see how a village can be different from that. I hope they really cover that in the books), at least in 3.X the weirder races and classes and "tricks" are optionals. But it is harder for a GM to say "no, you can play a tiefling warlock, they don't exist in my homebrew" when they are in the core book of your game and the existence of such races can "color" quite heavily a world.
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